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@polyfjord
polyfjord / AutoTracker_v1.4.bat
Last active October 22, 2025 08:17
AutoTracker workflow using GLOMAP
:: ================================================================
:: BATCH SCRIPT FOR AUTOMATED PHOTOGRAMMETRY TRACKING WORKFLOW
:: By polyfjord - https://youtube.com/polyfjord
:: GLOMAP mapping (faster), COLMAP for features/matching + TXT export
:: ================================================================
@echo off
setlocal EnableExtensions EnableDelayedExpansion
:: ---------- Resolve top-level folder (one up from this .bat) -----
pushd "%~dp0\.." >nul
@OrionReed
OrionReed / dom3d.js
Last active September 28, 2025 08:09
3D DOM viewer, copy-paste this into your console to visualise the DOM topographically.
// 3D Dom viewer, copy-paste this into your console to visualise the DOM as a stack of solid blocks.
// You can also minify and save it as a bookmarklet (https://www.freecodecamp.org/news/what-are-bookmarklets/)
(() => {
const SHOW_SIDES = false; // color sides of DOM nodes?
const COLOR_SURFACE = true; // color tops of DOM nodes?
const COLOR_RANDOM = false; // randomise color?
const COLOR_HUE = 190; // hue in HSL (https://hslpicker.com)
const MAX_ROTATION = 180; // set to 360 to rotate all the way round
const THICKNESS = 20; // thickness of layers
const DISTANCE = 10000; // ¯\\_(ツ)_/¯
@Muhammad-Yunus
Muhammad-Yunus / build_opencv_4.5.3.sh
Created October 16, 2021 00:08
Raspberry Pi 3 Build OpenCV 3.4.5 with OpenCL, OpenGL, GStreamer Enable
#!/usr/bin/env bash
# 2019 Michael de Gans
set -e
# change default constants here:
readonly PREFIX=/usr/local # install prefix, (can be ~/.local for a user install)
readonly DEFAULT_VERSION=4.5.3 # controls the default version (gets reset by the first argument)
readonly CPUS=$(nproc) # controls the number of jobs
# IDA (disassembler) and Hex-Rays (decompiler) plugin for Apple AMX
#
# WIP research. (This was edited to add more info after someone posted it to
# Hacker News. Click "Revisions" to see full changes.)
#
# Copyright (c) 2020 dougallj
# Based on Python port of VMX intrinsics plugin:
# Copyright (c) 2019 w4kfu - Synacktiv
@basuke
basuke / create-vlog-project.py
Last active June 28, 2025 07:12
A python script to create a DaVinci Resolve project with today's date and import media files into default timeline.
import os
import sys
import datetime
from glob import glob
from argparse import ArgumentParser
# settings
projectNamePrefix = "vlog-"
presetName = "Default" # You have to define this preset by your self. <----
#if UNITY_EDITOR
using System;
using System.Reflection;
using UnityEditor;
using UnityEngine;
/// <summary>
/// Little utility for opening a "Game" view in fullscreen. Will be opened on whatever Unity thinks is the "main"
/// monitor at the moment. The hotkey will toggle the window; however, if for some reason this breaks, fullscreen
@Srfigie
Srfigie / .gitattributes
Created February 2, 2020 14:30 — forked from nemotoo/.gitattributes
.gitattributes for Unity3D with git-lfs
## Unity ##
*.cs diff=csharp text
*.cginc text
*.shader text
*.mat merge=unityyamlmerge eol=lf
*.anim merge=unityyamlmerge eol=lf
*.unity merge=unityyamlmerge eol=lf
*.prefab merge=unityyamlmerge eol=lf
@lightfromshadows
lightfromshadows / MJPEGStreamDecoder.cs
Created October 15, 2019 19:16
Simple MJPEG stream decoder for Unity written in C#
/*
* I needed a simple MJPEG Stream Decoder and I couldn't find one that worked for me.
*
* It reads a response stream and when there's a new frame it updates the render texture.
* That's it. No authenication or options.
* It's something stupid simple for readimg a video stream from an equally stupid simple Arduino.
*
* I fixed most of the large memory leaks, but there's at least one small one left.
*/
@font-face {
font-family: SegoeUI;
src:
local("Segoe UI Light"),
url(//c.s-microsoft.com/static/fonts/segoe-ui/west-european/light/latest.woff2) format("woff2"),
url(//c.s-microsoft.com/static/fonts/segoe-ui/west-european/light/latest.woff) format("woff"),
url(//c.s-microsoft.com/static/fonts/segoe-ui/west-european/light/latest.ttf) format("truetype");
font-weight: 100;
}
@danielbierwirth
danielbierwirth / TCPTestClient.cs
Last active August 17, 2024 07:19
TCP Client-Server Connection Example | Unity | C# | Bidirectional communication sample: Client can connect to server; Client can send and receive messages: Server accepts clients; Server reads client messages; Server sends messages to client
// This work is licensed under the Creative Commons Attribution-ShareAlike 4.0 International License.
// To view a copy of this license, visit http://creativecommons.org/licenses/by-sa/4.0/
// or send a letter to Creative Commons, PO Box 1866, Mountain View, CA 94042, USA.
using System;
using System.Collections;
using System.Collections.Generic;
using System.Net.Sockets;
using System.Text;
using System.Threading;
using UnityEngine;