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PtrMan / NeuralbucketBrigade.c
Created January 10, 2018 12:40
Schmidhuber's neural bucket brigade
// Schmidhuber's neural bucket brigade
struct Incomming {
int n;
int *idxArr;
};
struct Ctx {
float lamda;
float *xtm1;
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PtrMan / fake melody CA.cfrag
Created December 31, 2017 08:11
Fake melodies CA
// there is an artifact pattern which could be interpreted as an melody
#define uint32_t uint
// rule 30
uint32_t ca_rule30(uint32_t v) {
uint32_t left = (v << 31) | (v >> 1);
uint32_t center = v;
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PtrMan / The Ultimate AI NN overview.md
Last active December 12, 2022 15:07
The Ultimate AI NN overview
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PtrMan / toAssimilate.md
Last active July 24, 2017 16:35
interesting to be assimilated AI systems
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PtrMan / Small Math Optimizations.md
Last active March 2, 2023 05:37
Small Math Optimizations.md
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PtrMan / FB frozen code dumpz.txt
Created May 24, 2017 17:05
FB frozen code dumpz
Richard Loosemore
22. Mai um 20:21
Okay, this is driving me crazy and I apologize for bothering people here, but what is the term used for those regions of a big codebase that are have been put off limits, because fixing bugs in those areas only causes more bugs to crop up elsewhere? "Unmaintainable code" is used, but I could have sworn that there was another term for "do not touch" regions?
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Kommentare
Richard Loosemore
Richard Loosemore I wanted to use it as an example of where complicated shades off into complexity.
Gefällt mir · Antworten · 22. Mai um 20:22
Mike Sellers
Mike Sellers I know what you mean (and "frozen" as Peter Rothman said below is what I've seen used in the past), but this isn't exactly the difference between complicated and complex. Very briefly, the difference I've seen referenced (and use myself) is that a complicated process is one with lots of links or connections, but they're all linear: none recur to create loops. Complex processes necessarily have loop