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@johnstcn
johnstcn / ethminer_ubuntu_nvidia.md
Last active October 1, 2022 16:34
NVIDIA/CUDA ethminer setup under Ubuntu Server 16.04

Headless Ethminer (nVidia) Setup Guide

Cian Johnston, July 2017

WARNING: THESE WORDS ARE OLD AND MAY NOT WORK FOR YOU IN THESE NEW AND INTERESTING TIMES.

A couple of weeks ago, I decided I should put my gaming rig to work crypto mining. I did not expect to make any significant profit on this, it was more of a fun project to set up. However, there were a large number of tutorials and guides already out there, and many were more than a year out of date.

This guide assumes the reader already has a crypto wallet set up, is comfortable with Linux and the command line, and knows how to use Google if they run into problems.

The end result is an Ubuntu 16.04 LTS headless server running CUDA ethminer via systemd.

@williewillus
williewillus / primer.md
Last active September 23, 2024 02:37
1.13/1.14 update primer

This primer is licensed under CC0, do whatever you want.

BUT do note that this can be updated, so leave a link here so readers can see the updated information themselves.

1.13 and 1.14 are lumped together in this doc, you're on your own if you just want to go to 1.13 and not 1.14, for some reason.

1.15 stuff: https://gist.github.com/williewillus/30d7e3f775fe93c503bddf054ef3f93e

Things in Advance

  • ResourceLocation now throw on non-snake-case names instead of silently lowercasing for you, so you probably should go and change all those string constants now. More precisely, domains must only contain alphanumeric lowercase, underscore (_), dash (-), or dot (.). Paths have the same restrictions, but can also contain forward slashes (/).
@Drovolon
Drovolon / 1.14.x-chunk-loading-final.md
Created August 11, 2019 14:36
An overview of chunk loading mechanics in Minecraft 1.14, tested empirically in 1.14.4.

1.14.x Chunk Loading

Chunk loading operates differently in 1.14 than in previous Minecraft versions. This document is intended to be an overview of the 1.14 system.

In 1.14, chunk loading starts with tickets. A ticket is:

  • a ticket type
  • a load level
  • optionally, a time-to-live