This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import pygame | |
import random | |
# Initialize Pygame | |
pygame.init() | |
# Set window dimensions and title | |
window_width = 800 | |
window_height = 600 | |
window_title = 'Bike Racing Game' |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import pygame | |
import random | |
# Initialize Pygame | |
pygame.init() | |
# Set the window dimensions and create the window | |
window_width = 600 | |
window_height = 600 | |
screen = pygame.display.set_mode((window_width, window_height)) |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import pygame | |
import random | |
# Initialize pygame | |
pygame.init() | |
# Set the screen size | |
screen_width = 640 | |
screen_height = 480 | |
screen = pygame.display.set_mode((screen_width, screen_height)) |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import tkinter as tk | |
from tkinter import messagebox | |
import random | |
# List of suspects | |
suspects = ["Aiden", "Becky", "Charlie", "David", "Ella"] | |
# List of locations | |
locations = ["Office", "Kitchen", "Bedroom", "Bathroom", "Living Room"] |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import tkinter as tk | |
import random | |
# Set up the GUI window | |
root = tk.Tk() | |
root.title("Volleyball Game Simulator") | |
# Set up the labels and entry fields for team skill levels | |
label1 = tk.Label(root, text="Team 1 Skill Level:") | |
label1.grid(row=0, column=0) |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import tkinter as tk | |
import random | |
# Set up the GUI window | |
root = tk.Tk() | |
root.title("Football Game Simulator") | |
# Set up the labels and entry fields for team skill levels | |
label1 = tk.Label(root, text="Team 1 Skill Level:") | |
label1.grid(row=0, column=0) |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import random | |
import tkinter as tk | |
from tkinter import messagebox | |
class GuessNumberGame: | |
def __init__(self, master): | |
self.master = master | |
self.master.title("Guess the Number Game") | |
self.secret_number = random.randint(1, 100) |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
# Generate a random number between 1 and 100 | |
random_number <- sample(1:100, 1) | |
# Initialize the number of guesses | |
num_guesses <- 0 | |
# Loop until the user correctly guesses the number | |
while (TRUE) { | |
# Prompt the user to enter a guess | |
user_guess <- readline(prompt = "Guess a number between 1 and 100: ") |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import random | |
import math | |
# Taking Inputs | |
lower = int(input("Enter Lower bound:- ")) | |
# Taking Inputs | |
upper = int(input("Enter Upper bound:- ")) | |
# generating random number between | |
# the lower and upper |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import tkinter as tk | |
import random | |
# Define colors | |
COLORS = {"red": "#ff0000", "blue": "#0000ff", | |
"green": "#00ff00", "yellow": "#ffff00"} | |
class SimonSaysGame: | |
def __init__(self, master): |