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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
//using System; | |
using System.Threading.Tasks; | |
public class Test : MonoBehaviour | |
{ | |
public GameObject playerInstance; |
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
public class SpawnTile : MonoBehaviour | |
{ | |
public GameObject tileOnLine; | |
public GameObject tileOnCurve; | |
public GameObject referenceObject; | |
public float timeOffset = 0.4f; |
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document.getElementsByClassName('area-basic')[0].style.display = 'none'; // G CSE | |
let inputSearch = document.getElementById('gsc-i-id1'); | |
inputSearch.value = ''; | |
inputSearch.value += 'e'; | |
inputSearch.dispatchEvent(new KeyboardEvent('keydown', {'key': 'e'})); | |
inputSearch.value += 'l'; |