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#if UNITY_EDITOR | |
using System; | |
using System.Reflection; | |
using UnityEditor; | |
using UnityEngine; | |
/// <summary> | |
/// Little utility for opening a "Game" view in fullscreen. Will be opened on whatever Unity thinks is the "main" | |
/// monitor at the moment. The hotkey will toggle the window; however, if for some reason this breaks, fullscreen |