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// Credit to damien_oconnell from http://forum.unity3d.com/threads/39513-Click-drag-camera-movement | |
// for using the mouse displacement for calculating the amount of camera movement and panning code. | |
using UnityEngine; | |
using System.Collections; | |
public class MoveCamera : MonoBehaviour | |
{ | |
// | |
// VARIABLES |
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public class Base62 { | |
public static final String ALPHABET = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789"; | |
public static final int BASE = ALPHABET.length(); | |
private Base62() {} | |
public static String fromBase10(int i) { | |
StringBuilder sb = new StringBuilder(""); |
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""" | |
Created on Fri Jan 27 21:48:58 2012 | |
@author: jay | |
""" | |
import json | |
import os | |
import gdbm | |
import time |
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