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scons: *** Found dependency cycle(s): | |
modules/libmodule_glslang.osx.tools.64.dylib -> platform/libplatform.osx.tools.64.dylib -> main/libmain.osx.tools.64.dylib -> servers/libservers.osx.tools.64.dylib -> modules/libmodule_jpg.osx.tools.64.dylib -> drivers/libdrivers.osx.tools.64.dylib -> modules/libmodule_glslang.osx.tools.64.dylib | |
main/libmain.osx.tools.64.dylib -> platform/libplatform.osx.tools.64.dylib -> main/libmain.osx.tools.64.dylib | |
modules/libmodule_jpg.osx.tools.64.dylib -> platform/libplatform.osx.tools.64.dylib -> main/libmain.osx.tools.64.dylib -> servers/libservers.osx.tools.64.dylib -> modules/libmodule_jpg.osx.tools.64.dylib | |
modules/libmodule_denoise.osx.tools.64.dylib -> platform/libplatform.osx.tools.64.dylib -> main/libmain.osx.tools.64.dylib -> servers/libservers.osx.tools.64.dylib -> modules/libmodule_jpg.osx.tools.64.dylib -> drivers/libdrivers.osx.tools.64.dylib -> modules/libmodule_glslang.osx.tools.64.dylib -> scene/libscene.osx.tools.64.dylib -> modules/libmodule_gdnavigation |
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C:\Users\Gordon\Projects\godot>scons -j16 | |
scons: Reading SConscript files ... | |
Automatically detected platform: windows | |
Configuring for Windows: target=debug, bits=default | |
Found MSVC compiler: x86_amd64 | |
Compiled program architecture will be a 64 bit executable (forcing bits=64). | |
YASM is necessary for WebM SIMD optimizations. | |
WebM SIMD optimizations are disabled. Check if your CPU architecture, CPU bits or platform are supported! | |
Checking for C header file mntent.h... (cached) no | |
scons: done reading SConscript files. |
This file has been truncated, but you can view the full file.
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[ 22%] LPC_inv_pred_gain.c | |
Compiling ==> thirdparty\opus\silk\NLSF2A.c | |
[ 22%] table_LSF_cos.c | |
[ 22%] Compiling ==> thirdparty\opus\silk\NLSF_stabilize.c | |
[ 22%] NLSF2A.c | |
[ 22%] Compiling ==> thirdparty\opus\silk\NLSF_VQ_weights_laroia.c | |
[ 22%] NLSF_stabilize.c | |
Compiling ==> thirdparty\opus\silk\pitch_est_tables.c | |
NLSF_VQ_weights_laroia.c | |
pitch_est_tables.c |
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name: Godot | |
# events to run the build steps | |
on: [push, pull_request] | |
# Global Cache Settings | |
# SCONS_CACHE for windows must be set in the build environment | |
env: | |
SCONS_CACHE_MSVC_CONFIG: true | |
SCONS_CACHE_LIMIT: 8192 |
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/home/gordon/Projects/godot/bin/godot.x11.tools.64.llvm --path /home/gordon/Projects/CorpSquad/CorpSquad.ModelTest -e -v | |
Godot Engine v4.0.devel.custom_build.53b9c0bdd - https://godotengine.org | |
XInput: Refreshing devices. | |
XInput: No touch devices found. | |
Driver: Vulkan [0] | |
ERROR: _debug_messenger_callback: ERROR : GENERAL - Message Id Number: 0 | Message Id Name: Loader Message | |
/usr/lib32/libvulkan_radeon.so: wrong ELF class: ELFCLASS32 | |
Objects - 1 | |
Object[0] - VK_OBJECT_TYPE_INSTANCE, Handle 0x559bdc02ef80 |
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sudo apt install gconf-service lib32gcc1 lib32stdc++6 libasound2 libc6 libc6-i386 libcairo2 libcap2 libcups2 libdbus-1-3 libexpat1 libfontconfig1 libfreetype6 libgcc1 libgconf-2-4 libgdk-pixbuf2.0-0 libgl1-mesa-glx libglib2.0-0 libglu1-mesa libgtk2.0-0 libnspr4 libnss3 libpango1.0-0 libstdc++6 libx11-6 libxcomposite1 libxcursor1 libxdamage1 libxext6 libxfixes3 libxi6 libxrandr2 libxrender1 libxtst6 zlib1g debconf |
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PLINK_PROTOCOL=ssh | |
PROMPT=$P$G | |
USERDOMAIN=EVOL-DESKTOP | |
ProgramFiles=C:\Program Files | |
TMP=C:\Users\Gordon\AppData\Local\Temp | |
GTK_BASEPATH=C:\Program Files (x86)\GtkSharp\2.12\ | |
PATHEXT=.COM;.EXE;.BAT;.CMD;.VBS;.VBE;.JS;.JSE;.WSF;.WSH;.MSC;.PY;.PYW | |
PROCESSOR_REVISION=5e03 | |
OS=Windows_NT | |
ALLUSERSPROFILE=C:\ProgramData |
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