This guide shows how to mod Schedule One, a Unity game that uses IL2CPP, by leveraging the beta Mono version available on Steam, along with dnSpy and MelonLoader. We'll walk through how to inspect and patch game logic like the OfferDealValid
method.
- Steam version of Schedule One
- MelonLoader (latest version)
- dnSpy (for exploring .NET assemblies)
- Basic knowledge of C# and Harmony patching