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@bsneed
bsneed / NSObject-extension.m
Created August 3, 2010 23:15
performSelector reimplementation with variable number of params/types and return type.
/*
You can use this to call deprecated methods without warnings (supporting old sdk's for example)
or, you can use it in place of performSelector: where you need non-object params, or multiple
params.
ie: ...
int result = 0;
int index = 12;
NSArray *array = myArray;
@kylefox
kylefox / color.m
Created January 27, 2012 17:45
Generate a random color (UIColor) in Objective-C
/*
Distributed under The MIT License:
http://opensource.org/licenses/mit-license.php
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
@adamawolf
adamawolf / Apple_mobile_device_types.txt
Last active November 14, 2024 18:34
List of Apple's mobile device codes types a.k.a. machine ids (e.g. `iPhone1,1`, `Watch1,1`, etc.) and their matching product names
i386 : iPhone Simulator
x86_64 : iPhone Simulator
arm64 : iPhone Simulator
iPhone1,1 : iPhone
iPhone1,2 : iPhone 3G
iPhone2,1 : iPhone 3GS
iPhone3,1 : iPhone 4
iPhone3,2 : iPhone 4 GSM Rev A
iPhone3,3 : iPhone 4 CDMA
iPhone4,1 : iPhone 4S
@danbri
danbri / gist:3163175
Created July 23, 2012 11:36
radial blur, based on bkcore.com code
// radial blur from touch pos, from http://bkcore.com/blog/3d/webgl-three-js-volumetric-light-godrays.html
vec3 draw() {
vec2 vUv = p;
float fX=t1.x, fY=t1.y, illuminationDecay = 1.0,
fExposure = 0.2, fDecay = 0.93,
fDensity = .3, fWeight = 0.4, fClamp = 1.0;
const int iSamples = 8;
vec2 delta = vec2(vUv-vec2(fX,fY))/float(iSamples)*fDensity, coord = vUv;
vec4 FragColor = vec4(0.0);
@ndarville
ndarville / diff.mdown
Created July 23, 2012 20:33
Paul Heckel's Diff Algorithm

[Isolating Differences Between Files][paper]

Advantage over Other Algorithms

The diff output is more specific:

[I]f a whole block of text is moved, then all of it, rather than just the beginning and end, is detected as changed.

>The algorithm described here avoids these difficulties. It detects differences that correspond very closely to our intuitive notion of difference.

@erikreagan
erikreagan / mac-apps.md
Created August 4, 2012 19:18
Mac developer must-haves

Mac web developer apps

This gist's comment stream is a collection of webdev apps for OS X. Feel free to add links to apps you like, just make sure you add some context to what it does — either from the creator's website or your own thoughts.

— Erik

@snikch
snikch / gist:3661188
Created September 6, 2012 23:16
Find the current top view controller for your iOS application
- (UIViewController *)topViewController{
return [self topViewController:[UIApplication sharedApplication].keyWindow.rootViewController];
}
- (UIViewController *)topViewController:(UIViewController *)rootViewController
{
if (rootViewController.presentedViewController == nil) {
return rootViewController;
}
@adamgit
adamgit / gist:3705459
Last active December 11, 2023 16:27
Automatically create cross-platform (simulator + device) static libraries for Objective C / iPhone / iPad
##########################################
#
# c.f. http://stackoverflow.com/questions/3520977/build-fat-static-library-device-simulator-using-xcode-and-sdk-4
#
# Version 2.82
#
# Latest Change:
# - MORE tweaks to get the iOS 10+ and 9- working
# - Support iOS 10+
# - Corrected typo for iOS 1-10+ (thanks @stuikomma)
@twobitlabs
twobitlabs / gist:4226365
Created December 6, 2012 17:35
Blocks cheat sheet
// http://cocoawithlove.com/2009/10/ugly-side-of-blocks-explicit.html has a nice breakdown of the syntax--it helps to think of the ^ as similar to a pointer dereference symbol *
// block typedef:
typedef void(^Block)();
typedef void(^ConditionalBlock)(BOOL);
typedef NSString*(^BlockThatReturnsString)();
typedef NSString*(^ConditionalBlockThatReturnsString)(BOOL);
// block property with typedef:
@dergachev
dergachev / GIF-Screencast-OSX.md
Last active November 5, 2024 18:44
OS X Screencast to animated GIF

OS X Screencast to animated GIF

This gist shows how to create a GIF screencast using only free OS X tools: QuickTime, ffmpeg, and gifsicle.

Screencapture GIF

Instructions

To capture the video (filesize: 19MB), using the free "QuickTime Player" application: