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/**
* Navigates only if this is safely possible; when this Fragment is still the current destination.
*/
fun Fragment.navigateSafe(
@IdRes resId: Int,
args: Bundle? = null,
navOptions: NavOptions? = null,
navigatorExtras: Navigator.Extras? = null
) {
if (mayNavigate()) findNavController().navigate(
@surajsau
surajsau / ParallaxScreen.kt
Last active June 28, 2024 21:14
Parallax effect with Jetpack Compose
@Composable
fun ParallaxScreen(modifier: Modifier = Modifier) {
val context = LocalContext.current
val scope = rememberCoroutineScope()
var data by remember { mutableStateOf<SensorData?>(null) }
DisposableEffect(Unit) {
val dataManager = SensorDataManager(context)
dataManager.init()
@c5inco
c5inco / SwipeableCards.kt
Last active April 21, 2024 13:06
Jetpack Compose implementation of inspiration: https://twitter.com/philipcdavis/status/1534192823792128000
package des.c5inco.cardswipecompose
import androidx.compose.animation.core.Animatable
import androidx.compose.animation.core.CubicBezierEasing
import androidx.compose.animation.core.LinearOutSlowInEasing
import androidx.compose.animation.core.animateDpAsState
import androidx.compose.animation.core.animateFloatAsState
import androidx.compose.animation.core.calculateTargetValue
import androidx.compose.animation.core.keyframes
import androidx.compose.animation.splineBasedDecay
@riggaroo
riggaroo / BouncyRopes.kt
Last active May 21, 2023 11:58
Jetpack Compose Bouncy Ropes code
/* Copyright 2022 Google LLC.
SPDX-License-Identifier: Apache-2.0 */
@Composable
fun BouncyRopes() {
val startCoOrdinate by remember {
mutableStateOf(Offset(0f, 0f))
}
var endCoOrdinate by remember {
mutableStateOf(Offset(100f, 0f))
}
import android.graphics.Matrix
import android.os.Bundle
import androidx.activity.ComponentActivity
import androidx.activity.compose.setContent
import androidx.compose.animation.core.LinearEasing
import androidx.compose.animation.core.RepeatMode
import androidx.compose.animation.core.animateFloat
import androidx.compose.animation.core.animateIntAsState
import androidx.compose.animation.core.infiniteRepeatable
import androidx.compose.animation.core.rememberInfiniteTransition
@oleksandrbalan
oleksandrbalan / GooeyEffect.kt
Created February 8, 2023 16:42
Gooey effect
import androidx.compose.animation.core.InfiniteRepeatableSpec
import androidx.compose.animation.core.RepeatMode
import androidx.compose.animation.core.animateFloat
import androidx.compose.animation.core.rememberInfiniteTransition
import androidx.compose.animation.core.tween
import androidx.compose.foundation.Canvas
import androidx.compose.foundation.layout.fillMaxSize
import androidx.compose.runtime.Composable
import androidx.compose.runtime.getValue
import androidx.compose.ui.Modifier
import androidx.compose.animation.core.EaseInOut
import androidx.compose.animation.core.animateDpAsState
import androidx.compose.animation.core.animateFloatAsState
import androidx.compose.animation.core.tween
import androidx.compose.desktop.ui.tooling.preview.Preview
import androidx.compose.foundation.background
import androidx.compose.foundation.border
import androidx.compose.foundation.clickable
import androidx.compose.foundation.hoverable
import androidx.compose.foundation.interaction.MutableInteractionSource
@pasdam
pasdam / cpr.sh
Last active March 4, 2024 10:26
Script to automatically create a PR to main
#!/bin/sh
set -e
REPO_DIR=$1
if [ -z "$REPO_DIR" ]; then
REPO_DIR="./"
fi
REPO_DIR=$(git rev-parse --show-toplevel)
if [ "$REPO_DIR" = ".git" ]; then
@realvjy
realvjy / ChoasLinesShader.metal
Last active November 20, 2024 08:50
Choas Lines - Metal Shader
// Lines
float hash( float n ) {
return fract(sin(n)*753.5453123);
}
// Slight modification of iq's noise function.
float noise(vector_float2 x )
{
vector_float2 p = floor(x);
vector_float2 f = fract(x);
@JunkFood02
JunkFood02 / CarouselContainerTransformDemo.kt
Last active June 23, 2024 16:20
🐈 A demo showcasing the new shared element transition API in Jetpack Compose!
/*
* Copyright 2024 The Android Open Source Project, JunkFood02
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software