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The most efficient way to sort 3 numbers. It uses the exact minimum number of comparisons and assignments. It is hyper efficient with how it moves around the variables to sort the values, only creating a single external swap value. It is implemented as a Binary Insertion Sort, which has ideal comparisons, but not ideal assignments. However becau…
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| #ifndef SAM_BELLIVEAU_SORT_THREE | |
| #define SAM_BELLIVEAU_SORT_THREE 1 | |
| /** | |
| * The most optimal way to sort 3 objects in terms | |
| * of memory usage, assignments, and comparisons. | |
| * | |
| * Can be used as a base function in bigger sorting | |
| * algorithms | |
| */ | |
| template<class T> | |
| void Sort3(T& i1, T& i2, T& i3) | |
| { | |
| if(i1 < i2) // [i1 < i2, i3] | |
| { | |
| if(i2 < i3) // [i1 < i2 < i3] | |
| {} | |
| else // [(i1, i3) < i2] | |
| { | |
| if(i1 < i3) // [i1 < i3 < i2] {SORTED} | |
| { | |
| T t(i2); | |
| i2 = i3; | |
| i3 = t; | |
| } | |
| else // [i3 < i1 < i2] {SORTED} | |
| { | |
| T t(i1); | |
| i1 = i3; | |
| i3 = i2; | |
| i2 = t; | |
| } | |
| } | |
| } | |
| else // [i2 < i1, i3] | |
| { | |
| if(i1 < i3) // [i2 < i1 < i3] {SORTED} | |
| { | |
| T t(i1); | |
| i1 = i2; | |
| i2 = t; | |
| } | |
| else // [(i2, i3) < i1] | |
| { | |
| if(i2 < i3) // [i2 < i3 < i1] {SORTED} | |
| { | |
| T t(i1); | |
| i1 = i2; | |
| i2 = i3; | |
| i3 = t; | |
| } | |
| else // [i3 < i2 < i1] {SORTED} | |
| { | |
| T t(i1); | |
| i1 = i3; | |
| i3 = t; | |
| } | |
| } | |
| } | |
| } | |
| #endif |
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