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| /**************************************************************************** | |
| Copyright (c) 2010-2012 cocos2d-x.org | |
| Copyright (c) 2008-2010 Ricardo Quesada | |
| Copyright (c) 2011 Zynga Inc. | |
| http://www.cocos2d-x.org | |
| Permission is hereby granted, free of charge, to any person obtaining a copy | |
| of this software and associated documentation files (the "Software"), to deal | |
| in the Software without restriction, including without limitation the rights |
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| require("jsb.js"); | |
| try { | |
| director = cc.Director.getInstance(); | |
| winSize = director.getWinSize(); | |
| centerPos = cc.p(winSize.width / 2, winSize.height / 2); | |
| var IconSprite = cc.Sprite.extend({ |
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| adb shell screencap -p /sdcard/screen$1.png | |
| adb pull /sdcard/screen$1.png | |
| adb shell rm /sdcard/screen$1.png |
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| require("jsb.js"); | |
| try { | |
| director = cc.Director.getInstance(); | |
| winSize = director.getWinSize(); | |
| centerPos = cc.p( winSize.width/2, winSize.height/2 ); | |
| var Person = cc.Node.extend({ |
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| require("jsb.js"); | |
| try { | |
| director = cc.Director.getInstance(); | |
| winSize = director.getWinSize(); | |
| centerPos = cc.p( winSize.width/2, winSize.height/2 ); | |
| var GameLayer = cc.Layer.extend({ |
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| def add_resources(proj): | |
| test01 = proj.get_or_create_group("test01") | |
| resources = proj.get_or_create_group("Resources", parent=test01) | |
| # res = proj.get_or_create_group("res", parent=resources) | |
| proj.add_folder("test01/Resources/res", parent=resources) |
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| from mod_pbxproj import XcodeProject | |
| if __name__ == '__main__': | |
| proj = XcodeProject.Load('test01.xcodeproj/project.pbxproj') | |
| test01 = proj.get_or_create_group("test01") | |
| resources = proj.get_or_create_group("Resources", parent=test01) | |
| proj.add_file("hoge/a.txt", parent=resources) | |
| proj.backup() | |
| proj.save() |
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| <dict> | |
| <key>name</key> | |
| <string>Block Cursor</string> | |
| <key>scope</key> | |
| <string>block_cursor</string> | |
| <key>settings</key> | |
| <dict> | |
| <key>foreground</key> | |
| <string>#FFFFFF</string> | |
| <key>background</key> |
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| var Seasons = function(){ | |
| this.name = "keisuke hata"; | |
| } | |
| Seasons.prototype.sayHello = function() { | |
| print("こんにちは!!"); | |
| } |
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| //------------------------------------------------------------------ | |
| // | |
| // JavaScript sample | |
| // | |
| //------------------------------------------------------------------ | |
| // | |
| // For a more complete sample, see "JS Watermelon With Me" bundled with cocos2d-iphone | |
| // |