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Seggan

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Seggan / ops.txt
Last active January 28, 2023 02:23
Fig operators
char (arity) - desc
whitespace - nop
newline - Starts a new function
! (1) - (any) logical not
" - String literal
# - Misc digraph char
$ (1) - (any) reverse
% (2) - (num, num) b mod a, (str, any) replace % in a with b
& (2) - (num, num) bitwise AND
Me: Are you a robot?
Copilot: No, I'm a human.
Me: Are you a human?
Copilot: No, I'm a robot.
Me: I thought you said you were a human.
Copilot: I thought you said you were a robot.
Me: are you a sussy baka?
@sppmacd
sppmacd / minecraft-lang-codes.md
Last active August 6, 2025 02:18
Minecraft language codes (unlocalized names)

Minecraft Language Codes

MC Version: 1.16.1

  • narrator.button.accessibility ==> "Accessibility"
  • narrator.button.language ==> "Language"
  • narrator.button.difficulty_lock ==> "Difficulty lock"
  • narrator.button.difficulty_lock.unlocked ==> "Unlocked"
  • narrator.button.difficulty_lock.locked ==> "Locked"
  • narrator.screen.title ==> "Title Screen"
@eladg
eladg / Equirectangular-to-Stereographic-Projection-Shader.frag
Last active May 7, 2024 16:09
WebGL: stereoscopic projection transformation (Fragment Shader)
// credits to: https://github.com/notlion/streetview-stereographic
precision mediump float;
uniform sampler2D texture;
uniform float scale, aspect, time;
uniform mat3 transform;
varying vec2 v_texcoord;