The general idea is (for example): You'll have sprite.png
[email protected]
, [email protected]
, [email protected]
, ...
- If you are missing
@1080p
,sprite.png
will be scaled 1.5. - If you're missing
@1440p
,sprite.png
.
And so on. In code, always use sprite.png
paths withouth the @, and GTK will figure out the right png to use.