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using Makie | |
N = 100 | |
scene = mesh( | |
FRect3D(Vec3f0(-0.5), Vec3f0(1)), color = :skyblue2, | |
) | |
rect = scene[end] # last plot is the rect | |
# there are a couple of ratate! functions, that accept e.g. a vector etc | |
rotate!(rect, Quaternionf0(0, 0.4, 0, 1)) | |
scene |
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function project_position(scene, point, model) | |
res = scene.camera.resolution[] | |
p4d = to_ndim(Vec4f0, to_ndim(Vec3f0, point, 0f0), 1f0) | |
clip = scene.camera.projectionview[] * model * p4d | |
p = (clip / clip[4])[Vec(1, 2)] | |
(p .+ 1) ./ 2 | |
end | |
""" | |
`scatter(x, y, z)` / `scatter(x, y)` / `scatter(positions)` |
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""" | |
`scatter(x, y, z)` / `scatter(x, y)` / `scatter(positions)` | |
Plots a marker for each element in `(x, y, z)`, `(x, y)`, or `positions`. | |
""" | |
function draw(scene::Scene, plot::Scatter) | |
# Extracts attributes from plot and makes them available in the current scope | |
# This also applies all conversions + extracts the current value from them. | |
# e.g. plot[:color] might be e.g. Node(:red), while @get_attribute(plot, (color,)) will be |
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# Code taken from article: http://www.tylermw.com/throwing-shade/ | |
# Author: Tyler Morgan-Wall | |
function shadows( | |
A, volcanoshadow = fill(1.0, size(A)); | |
sunangle = 45 / 180*pi, | |
angle = -90 / 180 * pi, | |
diffangle = 90 / 180 * pi, | |
numberangles = 25, | |
anglebreaks = range(angle, stop = diffangle, length = numberangles), |
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growth(🐇, 🥕) = 🐇 * 🥕 * (1.0 - 🐇) | |
function orbitdiagram(growth, r1, r2, n = 500, a = zeros(1000, n); T = 1000) | |
rs = range(r1, stop = r2, length = 1000) | |
for (j, r) in enumerate(rs) | |
x = 0.5 | |
for _ in 1:T; x = growth(x, r); end | |
for i in 1:n | |
x = growth(x, r) | |
@inbounds a[j, i] = x | |
end |
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# Simple 1 to 1 conversion - can only be used to transform arguments + pass additional attributes | |
# and change the default plot type - but can't be used for complex plots! | |
# Name is up for debate! | |
function convert_arguments(args...) | |
# Return a named tuple with the optional fields: | |
return ( | |
arguments = convert.(args), | |
plot = Scatter, # Optionally define the default plot type | |
attributes = ( | |
labels = create_labels(args...), |
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using Makie, Interact, WebIO, Colors | |
widgets = ( | |
slider = widget(range(0.0, stop = 2pi, length = 200), label = "size"), # Slider | |
ranges = rangepicker( | |
range(0.1, stop = 3.0, length = 50) | |
), | |
toggle = widget(false), # Checkbox | |
text = widget("text"), # Textbox | |
# spinbox = widget(1.1), # Spinbox |
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using WebIO, TreeViews, CSSUtil, JSExpr, Interact | |
x = Lal(1f0, rand(10)) | |
using TreeViews: treenode, numberofnodes | |
function represent_node(s, x, i) | |
unfold = true | |
n = treenode(x, i) | |
str = sprint() do io | |
treelabel(io, x, i) | |
print(io, " → ") |
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using Base.Broadcast: broadcasted | |
struct LazyBro{T, N, B} <: AbstractArray{T, N} | |
size::NTuple{N, Int} | |
broadcast::B | |
function (LazyBro{T})(x::B, size::NTuple{N, Int}) where {T, N, B <: Base.Broadcast.Broadcasted} | |
new{T, N, B}(size, x) | |
end | |
end | |
Base.size(x::LazyBro) = x.size | |
Base.@propagate_inbounds Base.getindex(x::LazyBro, idx...) = x.broadcast[idx...] |
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# pkg"add AbstractPlotting#master" | |
using Makie, GeometryTypes, Colors | |
using AbstractPlotting: slider!, playbutton | |
using Observables | |
cd(@__DIR__) | |
psps = [rand(50, 50, 50) for i in 1:50] | |
mini, maxi = mapreduce(extrema, (a, b)-> (min(a[1], b[1]), max(a[2], b[2])), psps) | |
psps_n = map(psps) do vol |