A new group is added to the game called "Devils", which have to always tell lies whenever asked questions. The current number of Devils that should be in a game is up for debate, but I'm thinking 1-2 similar to how many Impostors there are. The Devils would still be crewmates in-game, but they are like minions of sorts for the Impostors. Impostors can decide whether to lie or tell the truth depending on what makes more sense in the situation. Switching between lying and telling the truth too often however could lead to the Impostor being found out. If the Impostors win, the Devils win as well. Devils still have to do their tasks but can intentionally fake tasks to draw suspicion and try to get themselves outed as an Impostor.
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| ---- Minecraft Crash Report ---- | |
| WARNING: coremods are present: | |
| TransformLoader (DynamicSurroundings-1.12.2-3.6.1.0.jar) | |
| TransformerLoader (OpenComputers-MC1.12.2-1.7.5.192.jar) | |
| ForgelinPlugin (Forgelin-1.8.4.jar) | |
| OpenDisksUnpack (OpenDisks-MC1.12.2-0.1.0.3.jar) | |
| MoreSoundConfigCore (moresoundconfig-core-1.0.4.jar) | |
| AppleCore (AppleCore-mc1.12.2-3.4.0.jar) | |
| MicdoodlePlugin (MicdoodleCore-1.12.2-4.0.2.277.jar) |
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| package me.sizableshrimp.compactcommands.lang; | |
| import me.sizableshrimp.compactcommands.CompactCommands; | |
| import net.minecraft.command.ICommandSender; | |
| import net.minecraft.entity.player.EntityPlayerMP; | |
| import net.minecraft.network.NetworkManager; | |
| import net.minecraft.util.text.ITextComponent; | |
| import net.minecraft.util.text.TextComponentString; | |
| import net.minecraft.util.text.TextComponentTranslation; | |
| import net.minecraft.util.text.translation.I18n; |
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