Humanity in strange state
- besieged
- in the past: humanity had to build an underground city, Sharraat, to protect itself from the Enemy.
- Humanity is expanding again
- dark mood
- tech/culture level: 16th-17th ctry
- Magic is common, but not commonplace
| -- formulate in standard style, as a mental crutch | |
| tryUntilSuccess :: [a -> Either e b] -> a -> Either [e] b | |
| tryUntilSuccess fs x = let ys = map ($ x) fs | |
| in case dropWhile isLeft ys of | |
| [] -> Left $ lefts $ takeWhile isLeft ys | |
| (Right y):_ -> Right y | |
| -- Formulate in simply polymorphic CPS next | |
| -- This is the signature of the... thing... I'm trying to write | |
| tryUntilSuccessCPS :: [a -> (Either f b -> c) -> c] -> ((a -> (Either [f] b -> e) -> e) -> d) -> d |
| module A where | |
| class Foo a where foo :: a -> String | |
| instance Show a => Foo [a] where foo = ($ "") . showList |
| data FooDict a = FooDict { | |
| foo :: a -> Int | |
| bar :: a -> [()] | |
| } |
| /h/constraint-witness/plugin (master) | |
| $ ghc ConstraintWitness.Test | |
| [5 of 5] Compiling ConstraintWitness.Test ( ConstraintWitness\Test.hs, ConstraintWitness\Test.o ) | |
| ConstraintWitness\Test.hs:15:9: | |
| Couldn't match type `(:~:) a' with `Int :~: a' | |
| Expected type: Witness (Int ~ a) -> Int :~: a | |
| Actual type: Int :~: a -> Int :~: a | |
| Relevant bindings include | |
| test1 :: Witness (Int ~ a) -> Int :~: a |
| ; Path of Exile macros | |
| ; go to hideout | |
| $^h:: Send {Enter}/hideout{Enter} | |
| ; logout | |
| $^l:: Send {Enter}/exit{Enter} | |
| ; attack-in-place | |
| Capslock:: Send {LShift Down} |
| ; Path of Exile macros | |
| ; go to hideout | |
| #IfWinActive, Path of Exile | |
| ^h:: Send {Enter}+{Home}^c/hideout{Enter}{Enter}^v{Escape} | |
| ; logout | |
| #IfWinActive, Path of Exile | |
| $^l:: Send {Enter}+{Home}^c/exit{Enter}{Enter}^v{Escape} |
| #-*-coding:utf8;-*- | |
| #qpy:3 | |
| #qpy:console | |
| from random import randint | |
| def bin(n, width): | |
| return blockify(("{:0"+str(width)+"b}").format(n)) | |
| def blockify(s): |
| "Talents" | |
| { | |
| "10" | |
| { | |
| "left" "talent_1" | |
| "right" "talent_2" | |
| } | |
| "15" | |
| { | |
| "left" "talent_3" |
| flicker_rapid_strike = class({}) | |
| LinkLuaModifier("modifier_rapid_strike", "heroes/hero_flicker/modifier_rapid_strike.lua", LUA_MODIFIER_MOTION_NONE) | |
| function flicker_rapid_strike:OnSpellStart() | |
| local target = self:GetCursorTarget() | |
| self:GetCaster().rapid_strike_target = target | |
| self:GetCaster():AddNewModifier(self:GetCaster(), self, "modifier_rapid_strike", {}) | |
| end |