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| // | |
| // ContentView.swift | |
| // GlassOnAWater | |
| // | |
| // Created by Merkushev Egor on 20.08.2025. | |
| // | |
| import SwiftUI | |
| struct DonutShape: Shape { |
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| // source 'SwiftUI: Liquid Glass. From Basic to (A Little) Advance' https://levelup.gitconnected.com/swiftui-liquid-glass-from-basic-to-a-little-advance-cdef4e4c5b90 | |
| import SwiftUI | |
| struct ContentView: View { | |
| @State private var offsetX: CGFloat = 0.0 | |
| @State private var containerSpacing: CGFloat = 30.0 | |
| @State private var show: Bool = true | |
| @Namespace private var namespace |
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| // Prompt: "Write simple SwiftUI app. Return only code in markdown blocks." | |
| import SwiftUI | |
| @main | |
| struct SimpleSwiftUIApp: App { | |
| var body: some Scene { | |
| WindowGroup { | |
| ContentView() | |
| } |
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| // ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ | |
| // 1οΈβ£ ProjectβStructure (all files in one block for demo) | |
| // ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ | |
| // | |
| // AppDelegate.swift β UIApplicationDelegate (optional) | |
| // SceneDelegate.swift β UIWindowSceneDelegate (if needed) | |
| // MainApp.swift β @main entry point | |
| // Models/CounterEntity.swift | |
| // Domain/Protocols/CounterRepositoryProtocol.swift | |
| // Domain/UseCases/IncrementCounter.swift |
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| // MIT Licence | |
| // | |
| // LLM: qwen/qwen3-30b-a3b-2507 | |
| // | |
| // Software: LMStudio | |
| // | |
| // Prompt in 3 steps: | |
| // 1. I want to built simple SwiftUI app in one file. Help | |
| // 2. Please, return only code in the markdown markup. No comments, no detail text. | |
| // Make this app more complex - add several buttons and functions for them. |
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| // Objective-C Header BaseProxyForSwift.h | |
| NS_ASSUME_NONNULL_BEGIN | |
| NS_SWIFT_NAME(BaseProxyForSwift) | |
| @interface BaseProxyForSwift : NSProxy | |
| + (id)with:(id)object; | |
| @end |
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| // protocols | |
| protocol Connection { | |
| init() | |
| } | |
| protocol Factory<T> { | |
| associatedtype T: Connection | |
| func create() -> T | |
| } |
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| import SwiftUI | |
| import PlaygroundSupport | |
| struct RoundedRect: View { | |
| var body: some View { | |
| RoundedRectangle(cornerRadius: 8, style: .continuous) | |
| .fill(.blue.opacity(0)) | |
| .overlay( | |
| ZStack { | |
| RoundedRectangle(cornerRadius: 8, style: .continuous) |
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