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int process_employee(string SourceName,int Position, int& Employee,int& Time,double& PayRate) | |
{ | |
int EOF_Flag=0; | |
string line; | |
ifstream SourceFile; | |
SourceFile.open(SourceName.c_str()); | |
if (SourceFile.fail()) | |
{ | |
cout << "\nThe file couldn't be opened please make sure it is there\n"; |
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toast1 |
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(dp0 | |
S'kellyev' | |
p1 | |
(S'#thegeekgroup' | |
p2 | |
F1307326422.069239 | |
tp3 | |
sS'leadhead' | |
p4 | |
(S'#thegeekgroup' |
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# Change prompt to display current git branch | |
parse_git_branch() { | |
git branch 2> /dev/null | sed -e '/^[^*]/d' -e 's/* \(.*\)/:\1/' | |
} | |
PS1="[\u@\h \W\$(parse_git_branch)]" | |
case `id -u` in | |
0) PS1="${PS1}# ";; | |
*) PS1="${PS1}$ ";; | |
esac | |
# end git branch code |
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def main(): | |
pass | |
if __name__ == '__main__': | |
main() | |
def spatula(food): | |
print(food) | |
return |
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import random | |
#this game is a test your luck game. | |
#it will continue until the player dies or stops opening chests. | |
#every chest has a one in five chance of containing a grue because i love Zork | |
chest = ('gold' , 'gold' , 'gold' , 'grue' , 'gold') | |
print """ | |
THE LUCKY CHEST GAME! | |
""" |
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The numbers in the table indicate the maximum value of the knapsack | |
The columns of the table indicate the maximum weight. | |
The rows of the table indicate which items you are allowed to place in the knapsack. | |
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] === no items | |
[0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1] === red only | |
[0, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3] === red and gray | |
[0, 2, 3, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5] === red, gray, and blue |
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Store 1 Store 2 Store 3 Windows | |
Car Jewelry Cosmetics 0 | |
Car Jewelry Suits 0 | |
Car Pear Jewelry 0 | |
Car Pear Cosmetics 2 | |
Car Pear Suits 3 | |
Pear Jewelry Cosmetics 6 | |
Suits Jewelry Pear 6 | |
Car Cosmetics Suits 12 | |
Jewelry Cosmetics Suits 16 |
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map gn nextTab | |
map gt previousTab | |
map g9 firstTab | |
map g0 lastTab | |
map n createTab | |
map d removeTab | |
map u restoreTab |
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" make the user character , | |
let mapleader = "," | |
" make qq work as escape, save your pinkies | |
inoremap qq <esc> | |
inoremap <esc> <nop> | |
vnoremap qq v | |
" move by visual line rather than hard line | |
" essentially that way you dont have to scroll |
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