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let mainLayer = CALayer() | |
mainLayer.frame = CGRect(x: 0, y: 0, width: 500, height: 500) | |
mainLayer.backgroundColor = CGColor(red: 100.0/255.0, green: 130.0/255.0, blue: 230.0/255.0, alpha: 1.0) | |
let layer = CALayer() | |
layer.frame = CGRect(x: 250, y: 250, width: 100, height: 100) | |
layer.backgroundColor = CGColor(srgbRed: 10.0, green: 50.0, blue: 10.0, alpha: 100.0) | |
let oneLayer = CALayer() | |
oneLayer.frame = CGRect(x: 300, y: 300, width: 50, height: 50) |
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func lines(space: Int, context: CGRect, count: Int) -> [CGRect] { | |
var line = [CGRect]() | |
for arr in 0..<count { | |
let lineOne = CGRect(origin:context.minX + CGRect(space) * CGRect(arr), | |
size: context.height) | |
let lineOtwo = CGRect(origin:context.width, |
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func makePlus(at point: CGPoint, dimension: CGFloat, thickness: CGFloat) -> [CGRect] { | |
let width = dimension | |
let height = thickness | |
let first = CGRect( | |
x: point.x - dimension / 2 , | |
y: point.y - thickness / 2, | |
width: width, |
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func rectangles( largeRect: CGRect, count: Int) -> [CGRect] { | |
if count <= 1 { | |
CGRect(x: 0, y: 0, width: largeRect.width , height: largeRect.height) | |
return [] | |
} else { | |
for _ in 0...count{ | |
CGRect(x: (0 + (largeRect.width)) * CGFloat(count) , |
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func rectangles( largeRect: CGRect, count: Int) -> [CGRect] { | |
if count <= 1 { | |
CGRect(x: 0, y: 0, width: largeRect.width , height: largeRect.height) | |
return [] | |
} else { | |
for _ in 0...count{ | |
CGRect(x: 0 + (largeRect.width) * CGFloat(count) , |
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func rectangles( largeRect: CGRect, count: Int) -> [CGRect] { | |
if count <= 1 { | |
CGRect(x: 0, y: 0, width: largeRect.width , height: largeRect.height) | |
return [] | |
} else { | |
for _ in 0...count{ | |
CGRect(x: 0 + (largeRect.width) * CGFloat(count) , |
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struct Siblings { | |
var sibling1: Int | |
var sibling2: Int | |
init(sibling1: Int, sibling2: Int){ | |
self.sibling1 = sibling1 | |
self.sibling2 = sibling2 | |
} |
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struct Siblings { | |
var sibling1: Int | |
var sibling2: Int | |
init(sibling1: Int, sibling2: Int){ | |
self.sibling1 = sibling1 | |
self.sibling2 = sibling2 | |
} |
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func swapTwoString(a: inout String, b: inout String) { | |
let temporaryB = a | |
a = b | |
b = temporaryB | |
} | |
var someString = "I AM FIRST" | |
var anotherStirng = "I AM SECONDE" |
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var array = ["One", "Two", "Three"] | |
array.append("Four") | |
// This won't compile, since the above array is specialized | |
// for strings, meaning that other values can't be inserted: | |
array.append(5) | |
// As we pull an element out of the array, we can still treat | |
// it like a normal string, since we have full type safety. | |
let characterCount = array[0].count |