So back in the original version of the event, no enchantment to use and no timing collection of malice from their mobskills, no trading to a '???' spot on the ground..all you had to do was beat them up. There was just one problem. The loot was a direct drop from the kill. Loot was at that time highly saught after: chocobo stables warp collars.
A free trip to the other cities? in an age with no teleports other than whm spells? SIGN ME THE F UP cried every player server wide. At the moogle all you got was another lv 1 GK with a different delay than the one you started with. nobody cared about that, we wanted those collars!
Now, the armor mobs dropped multiples, so if you solo'd you'd see a bunch of them hit dirt and be lost. But if you partied up, there were usually enough dropped for at least half your party (dropped up to 6, usually 2 to 4 per kill, often 3 - it appeared to be weighted towards the middle numbers). So evertyone was partying up, sometimes alliances of 9 to 12 ppl.
Now as you may know, the