A Pen by Nour Ibram on CodePen.
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
public class RotateBody : MonoBehaviour | |
{ | |
// Start is called before the first frame update | |
float zRotation; |
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
public class MouseInput : MonoBehaviour | |
{ | |
Vector3 mousePos; | |
Vector3 offset = new Vector3(0, 0, 10); | |
float xDistance; |
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
public class Example : MonoBehaviour | |
{ | |
public string day = "Monday"; | |
void Start() |
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
public class MyInput : MonoBehaviour | |
{ | |
public float colourTransitoin = 0; | |
[Range (0.0001f, 1f)] |
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
public class StatesExample : MonoBehaviour | |
{ | |
public enum lightState { on, off}; | |
public lightState currentLightState; |
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
public class Demo : MonoBehaviour | |
{ | |
Vector3 mousePos; |
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
public class Demo : MonoBehaviour | |
{ | |
Vector3 mousePos; |
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
public class CamMovement : MonoBehaviour | |
{ | |
bool mouseDown = false; | |
Vector3 currentMousePos; |
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
public class LSystem : MonoBehaviour | |
{ | |
private string axiom = "AA"; | |
private string rule1 = "B"; // A -> B | |
private string rule2 = "AB"; // B -> AB | |
private int index; // character index |