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bool GPMPP::GPMSessionManager::Login(QString email, QString password) | |
{ | |
QNetworkRequest GPMRequestor; | |
GPMRequestor.setHeader(QNetworkRequest::ContentTypeHeader,"application/x-www-form-urlencoded"); | |
//Service URL for Google Play | |
QUrl SLAUrl("https://accounts.google.com/ServiceLoginAuth"); | |
QUrlQuery GetParams; | |
//Some weird service query params |
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class MyClass{ | |
protected $_someMember; | |
//Factory Method | |
public static function MyClass::New(){ | |
return new MyClass(); | |
} | |
public function Example(){ | |
$clojure = function(){ |
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//Basic stuff for our Xorg window | |
extern crate gl; | |
extern crate glutin; | |
extern crate libc; | |
use std::str::CharRange; | |
use std::error::Error; | |
use std::io::prelude::*; | |
use std::fs::File; | |
use std::path::Path; |
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//Basic stuff for our Xorg window | |
extern crate gl; | |
extern crate glutin; | |
extern crate libc; | |
use std::error::Error; | |
use std::io::prelude::*; | |
use std::fs::File; | |
use std::path::Path; | |
struct Vec3D{ | |
X:f32, |
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TheHackOps - 9:30AM - 5:30PM Mon/Fri (Often online in the evenings) AEST |
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struct MyClass{ | |
pub fn my_func(); | |
pub fn my_other_func(); | |
} |
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namespace Example{ | |
class MyClass{ | |
public: | |
void ReadStuff() const; | |
int CalcStuff() const; | |
int AddStuff(); | |
private: | |
int _number; | |
}; |
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C++11 Excersises to help further understanding of modern C++ | |
############################################################ | |
Mastering std::*_pointers (All types of new pointers) | |
rvalue move semantics | |
C++14 semantics like auto type deduction and auto lamdas | |
######################################################## |
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----------------------------*/ | |
.modal-card { | |
position: fixed; | |
top: 50%; | |
left: 50%; | |
transform: translate(-50%, -50%); | |
box-shadow: 0 14px 28px rgba(0,0,0,0.25), 0 10px 10px rgba(0,0,0,0.22); | |
background-color:#fff; | |
padding:.9em; | |
font-family: 'Open Sans', sans-serif; |
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1. What is a variable, what does it represent, what does a variable look like in memory | |
2. What is a bit, byte? | |
3. What are primative types | |
4. Define a primative type | |
5. What is a function, what are parameters | |
6. How is code evaluated. | |
7. Which comes first in the evaluation x = y? | |
8. What is an operator | |
9. What is an identifier | |
10. What is a class |