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bango> never forgetty DeltaHeavy | |
<TheHackOps> He made some good spagetti | |
<bango> his mom vomited on my sweater already | |
<jalnt> no regrettis | |
<TheHackOps> on the surface he looked calm and DeltaHeavy | |
<TheHackOps> To drop more spagetti | |
<bango> over the serengetti | |
<bango> so be ready | |
<pingu8> you serious? | |
<TheHackOps> THe whole channel goes so loud DeltaHeavy opens his mouth but the words just wont come out jsdroid is choking now |
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"use strict"; | |
var _iteratorNormalCompletion = true; | |
var _didIteratorError = false; | |
var _iteratorError = undefined; | |
try { | |
for (var _iterator = y[Symbol.iterator](), _step; !(_iteratorNormalCompletion = (_step = _iterator.next()).done); _iteratorNormalCompletion = true) { | |
var x = _step.value; | |
} |
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"use strict"; | |
Object.defineProperty(exports, "__esModule", { | |
value: true | |
}); | |
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } | |
var mClass = exports.mClass = function mClass() { | |
_classCallCheck(this, mClass); |
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-------SCOPE PROGRAM------- | |
let staticstring = "sdfs"; | |
-----FUNCTION SCOPE------ | |
let x = 4; | |
-----FUNCTION SCOPE------ | |
-------SCOPE PROGRAM------- |
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using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using System.Web; | |
using System.Diagnostics; | |
using System.Reflection; | |
namespace TestFramework | |
{ | |
public class TestFrameworkAttribute : Attribute{ |
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/******/ (function(modules) { // webpackBootstrap | |
/******/ // The module cache | |
/******/ var installedModules = {}; | |
/******/ | |
/******/ // The require function | |
/******/ function __webpack_require__(moduleId) { | |
/******/ | |
/******/ // Check if module is in cache | |
/******/ if(installedModules[moduleId]) | |
/******/ return installedModules[moduleId].exports; |
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"autoload":{ | |
"psr-4":{ | |
"AppName\\ModuleNamespace\\" : "AppName/ModuleNamespace" | |
} | |
} |
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var path = require('path'); | |
module.exports = { | |
context: path.join(__dirname, 'Scripts'), | |
entry: { | |
}, | |
output: { | |
path: path.join(__dirname, 'Compiled'), | |
filename: 'jquery.dp.[name].bundle.js' |
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playerentity.o: In function `PlayerEntity::PlayerEntity()': | |
/media/reverseinverse/Data/BallNMouse/build-BallNMouse-Desktop_Qt_5_4_1_GCC_64bit-Debug/../BallNMouse/playerentity.cpp:3: undefined reference to `sf::CircleShape::CircleShape(float, unsigned long)' | |
/media/reverseinverse/Data/BallNMouse/build-BallNMouse-Desktop_Qt_5_4_1_GCC_64bit-Debug/../BallNMouse/playerentity.cpp:5: undefined reference to `sf::Transformable::setPosition(float, float)' | |
/media/reverseinverse/Data/BallNMouse/build-BallNMouse-Desktop_Qt_5_4_1_GCC_64bit-Debug/../BallNMouse/playerentity.cpp:6: undefined reference to `sf::Color::Color(unsigned char, unsigned char, unsigned char, unsigned char)' | |
/media/reverseinverse/Data/BallNMouse/build-BallNMouse-Desktop_Qt_5_4_1_GCC_64bit-Debug/../BallNMouse/playerentity.cpp:6: undefined reference to `sf::Shape::setFillColor(sf::Color const&)' | |
/media/reverseinverse/Data/BallNMouse/build-BallNMouse-Desktop_Qt_5_4_1_GCC_64bit-Debug/../BallNMouse/playerentity.cpp:7: undefined reference to `sf::Transformab |
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//main.cpp | |
#include "gamestage.h" | |
int main() | |
{ | |
GameStage theGame; | |
theGame.startGame(); | |
return 0; | |
} |