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function RandomGen(min,max){ // random number | |
return Math.round(Math.random()*max-min)+min; | |
} | |
function PRandomGen(obj){ // pseudo random number | |
// {"thing": 2, "otherthing": 6} // 'otherthing' will be 3x more likely to be returned since 6 is three times 2 | |
var toReturn, sortable = [], total = 0; | |
for(var x in obj){ // loops through all values in the object |
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from random import randint | |
switching_wins = 1 | |
staying_wins = 1 | |
switching_count = 1 | |
staying_count = 1 | |
total_runs = 0 | |
stop_at = randint(10000,100000) # Set to how many instances you wanna try. Bigger the sample size the less room for error | |
when_to_swap = round(stop_at/2) # The point where to stop switching from the initally picked door. By default it will equally switch and stay. Can be set to anything less than stop_at | |
switch_randomly = False # If set to true, instead of switching at a set number the program will randomly decide to switch or not every time |