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From 21602719475e41c2db2819312a75fccaa4481d15 Mon Sep 17 00:00:00 2001 | |
From: Hans-Kristian Arntzen <[email protected]> | |
Date: Sun, 2 Sep 2012 21:52:40 +0200 | |
Subject: [PATCH] Remove redundant masks in STORE_BGR24_MMX. | |
--- | |
libswscale/x86/rgb2rgb_template.c | 3 --- | |
1 file changed, 3 deletions(-) | |
diff --git a/libswscale/x86/rgb2rgb_template.c b/libswscale/x86/rgb2rgb_template.c |
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commit 5ab0d3f0abbb4ffbe9613110f8d4b9f4a0a68df5 | |
Author: Hans-Kristian Arntzen <[email protected]> | |
Date: Sun Sep 2 21:03:40 2012 +0200 | |
Remove redundant mask in STORE_BGR24_MMX. | |
diff --git a/libswscale/x86/rgb2rgb_template.c b/libswscale/x86/rgb2rgb_template.c | |
index 7eee075..1856b35 100644 | |
--- a/libswscale/x86/rgb2rgb_template.c | |
+++ b/libswscale/x86/rgb2rgb_template.c |
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#!/usr/bin/env python | |
import math | |
def conv2d(r, c, data): | |
length_r = min(len(r), len(data)) | |
length_c = min(len(c), len(data[0])) | |
conv_sum = 0 | |
for v in range(length_r): | |
for u in range(length_c): |
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diff --git a/bsnes/data/cheats.xml b/bsnes/data/cheats.xml | |
index 0619442..0f1e774 100755 | |
--- a/bsnes/data/cheats.xml | |
+++ b/bsnes/data/cheats.xml | |
@@ -571,7 +571,7 @@ | |
</cheat> | |
</cartridge> | |
<cartridge sha256="22e92af92aed2d8d7bddb60732963642788b3ea9341592ce2c66a542a3d7ce7d"> | |
- <name>Advanced Dungeons & Dragons - DragonStrike (USA)</name> | |
+ <name>Advanced Dungeons & Dragons - DragonStrike (USA)</name> |
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From 4f0c6639f71a850978eeab493952ef6bc2791999 Mon Sep 17 00:00:00 2001 | |
From: Themaister <[email protected]> | |
Date: Sun, 19 Aug 2012 10:43:35 +0200 | |
Subject: [PATCH] Fix cheat database. | |
--- | |
bsnes/data/cheats.xml | 134 +++++++++++++++++++++++++------------------------- | |
1 file changed, 67 insertions(+), 67 deletions(-) | |
diff --git a/bsnes/data/cheats.xml b/bsnes/data/cheats.xml |
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00000000 <foo>: | |
0: ee070a10 vmov s14, r0 | |
4: ee377a07 vadd.f32 s14, s14, s14 | |
8: ee170a10 vmov r0, s14 | |
c: e12fff1e bx lr |
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struct Bar | |
{ | |
Bar(); | |
Bar(int); | |
}; | |
struct Meow | |
{ | |
Meow(int a, Bar b); | |
}; |
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struct Foo | |
{ | |
virtual ~Foo() = default; | |
}; | |
struct Bar : Foo | |
{ | |
~Bar(); | |
}; |
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<?xml version="1.0" encoding="UTF-8"?> | |
<sprite name="dino" start_id="up"> | |
<face id="up" source="dino_up.png"/> | |
<face id="down" source="dino_down.png"/> | |
<face id="down" source="dino_down_walk1.png"/> | |
<face id="down" source="dino_down_walk2.png"/> | |
<face id="down" source="dino_down_walk3.png"/> | |
<face id="down" source="dino_down_walk4.png"/> | |
<face id="left" source="dino_left.png"/> | |
<face id="right" source="dino_right.png"/> |
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#include <stdint.h> | |
class Foo | |
{ | |
public: | |
Foo() : data((const uint8_t* const&)m_data) | |
{ | |
m_data = 0; // Set later in some other member function. | |
} |