Created
May 4, 2019 01:49
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unit = { | |
__units = { }, | |
__properties = { | |
x = { | |
get = function(self) return GetUnitX(self.handle) end, | |
set = function(self, value) SetUnitX(self.handle, value) end | |
}, | |
y = { | |
get = function(self) return GetUnitY(self.handle) end, | |
set = function(self, value) SetUnitY(self.handle, value) end | |
}, | |
facing = { | |
get = function(self) return GetUnitFacing(self.handle) end, | |
set = function(self, value) SetUnitFacing(self.handle, value) end | |
}, | |
position = { | |
get = function(self) return vector2.create(GetUnitX(self.handle), GetUnitY(self.handle)) end, | |
set = function(self, value) SetUnitX(self.handle, value.x) SetUnitY(self.handle, value.y) end | |
}, | |
location = { | |
get = function(self) return vector2.create(GetUnitX(self.handle), GetUnitY(self.handle)) end, | |
set = function(self, value) | |
local l = Location(value.x, value.y) | |
SetUnitPositionLoc(self.handle, l) | |
RemoveLocation(l) | |
end | |
}, | |
name = { | |
get = function(self) return GetUnitName(self.handle) end, | |
set = function(self, value) BlzSetUnitName(self.handle, value) end | |
}, | |
} | |
} | |
unit.__index = function(self, key) | |
if unit.__properties[key] then | |
return unit.__properties[key].get(self) | |
else | |
return unit[key] -- falback to reading the parent | |
end | |
end | |
unit.__newindex = function(self, key, value) | |
if unit.__properties[key] then | |
unit.__properties[key].set(self, value) | |
else | |
rawset(self, key, value) -- fallback to writing the instance | |
end | |
end | |
function unit.create(owner, id, x, y, facing) | |
assert(type(owner) == "player", "bad argument #1 to 'unit.create' (player expected)") | |
assert(type(id) == "number", "bad argument #2 to 'unit.create' (number expected)") | |
assert(type(x) == "number", "bad argument #3 to 'unit.create' (number expected)") | |
assert(type(y) == "number", "bad argument #4 to 'unit.create' (number expected)") | |
assert(type(facing) == "number", "bad argument #5 to 'unit.create' (number expected)") | |
return unit.wrap(CreateUnit(owner, id, x, y, facing)) | |
end | |
function unit.wrap(handle) | |
assert(handle == nil or type(handle) == "unit", "bad argument #1 to 'unit.wrap' (nil/unit expected)") | |
if handle == nil then | |
return nil | |
end | |
if not unit.__units[handle] then | |
unit.__units[handle] = setmetatable({ __handle = handle }, unit) | |
end | |
return unit.__units[handle] | |
end | |
function unit:__tostring() return "(unit: " .. self.name .. ")" end | |
function unit:__concat(value) | |
if type(self) == "string" then | |
return self .. tostring(value) | |
end | |
return nil | |
end | |
function unit.getFilter() return unit.wrap(GetFilterUnit()) end | |
function unit.getEnum() return unit.wrap(GetEnumUnit()) end | |
function unit.getEntering() return unit.wrap(GetEnteringUnit()) end | |
function unit.getLeaving() return unit.wrap(GetLeavingUnit()) end | |
function unit:kill() KillUnit(self.__handle) end | |
function unit:remove() RemoveUnit(self.__handle) end | |
function unit:hide(doHide) | |
if doHide == nil then | |
ShowUnit(self.__handle, false) | |
else | |
ShowUnit(self.__handle, not doHide) | |
end | |
end | |
function unit:show(doShow) | |
if doShow == nil then | |
ShowUnit(self.__handle, true) | |
else | |
ShowUnit(self.__handle, doShow) | |
end | |
end |
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