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using MindWorX.FEZShared; | |
namespace MindWorX.FEZCobra.TX433 | |
{ | |
public class Program | |
{ | |
private static OutputPort MainLED = new OutputPort((Cpu.Pin)FEZ_Pin.Digital.LED, false); | |
private static InputPort DownButton = new InputPort((Cpu.Pin)FEZ_Pin.Digital.ButtonDown, true, Port.ResistorMode.PullUp); |
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using MindWorX.FEZShared; | |
namespace MindWorX.FEZCobra.TX433 | |
{ | |
public class Program | |
{ | |
private static OutputPort MainLED = new OutputPort((Cpu.Pin)FEZ_Pin.Digital.LED, false); | |
private static InputPort DownButton = new InputPort((Cpu.Pin)FEZ_Pin.Digital.ButtonDown, true, Port.ResistorMode.PullUp); |
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class CombatSimulator | |
{ | |
public List<String> CombatLog = new List<String>() { "No combat has happened yet." }; | |
public void ResolveCombat(Party attacking, Party defending) | |
{ | |
this.CombatLog = new List<String>(); | |
var attackers = new List<Unit>(attacking.Units); | |
var defenders = new List<Unit>(defending.Units); |
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if (IsWindows) | |
{ | |
if (IsChrome) | |
{ | |
//active.push(['XInput ', 'GAMEPAD', ChromeWindowsXinputGamepad, "Xbox 360", Gamepad_ImageDataUrls_Xbox360]); | |
} | |
else if (IsFirefox) | |
{ | |
if (gamepadState.Name.Contains("45e-")) // Microsoft | |
{ |
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<!-- The instructions here are all for IDAPro versions 5.5 or 6.1 --> | |
<!-- The version should be set to the version of the game the addresses works with --> | |
<sharpcraft version="1.26.0.6401" debug="true"> | |
<!-- | |
First thing you need is to get the image base, and | |
note it down. This can be found by scrolling to the | |
top in an IDA View tab, usually the fifth line | |
looking like this: | |
.text:6F001000 ; Imagebase : 6F000000 |
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[JassType("Hplayer;")] | |
private struct JassPlayer | |
{ | |
// constant native GetLocalPlayer takes nothing returns player | |
private delegate JassPlayer GetLocalPlayerPrototype(); | |
private static GetLocalPlayerPrototype GetLocalPlayer; | |
// constant native Player takes integer number returns player | |
private delegate JassPlayer PlayerPrototype(JassInteger number); | |
private static PlayerPrototype Player; |
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... | |
21:21:12: sub_6F4C1AB0(..., .?AVCTriggerExecution@@, ...) = 0x11203774 | |
21:21:12: sub_6F4C1AB0(..., .?AUScriptData@@, ...) = 0x137A8EE4 | |
21:21:12: sub_6F4C1AB0(..., .?AUScriptData@@, ...) = 0x137A8F0C | |
Tick | |
21:21:12: sub_6F4C1AB0(..., .?AVCTriggerExecution@@, ...) = 0x11203774 | |
21:21:12: sub_6F4C1AB0(..., .?AUScriptData@@, ...) = 0x137A8EE4 | |
21:21:12: sub_6F4C1AB0(..., .?AUScriptData@@, ...) = 0x137A8F0C | |
Tick | |
21:21:12: sub_6F4C1AB0(..., .?AVCTriggerExecution@@, ...) = 0x11203774 |
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... | |
private static int Sub_6F2FB480Hook(int _this, int a2, String a3, int a4, float a5) | |
{ | |
var result = Sub_6F2FB480(_this, a2, a3, a4, a5); | |
// _this is an unknown pointer | |
// a2 is the zero-based player id | |
// a3 is the message | |
// a4 is the chat method (0;ALL, 1;ALLIES, 2;REFEREES/OBSERVERS, 3:PRIVATE) | |
// a5 duration in seconds |
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... | |
private static void Jass_PreConfig() | |
{ | |
IntPtr handle = IntPtr.Zero; | |
if (SFileOpenFileEx(IntPtr.Zero, "war3map.cs", 0x00, ref handle)) | |
{ | |
Int32 size = SFileGetFileSize(handle); | |
var buffer = Marshal.AllocHGlobal(size); | |
SFileReadFile(handle, buffer, size); | |
var code = Marshal.PtrToStringAnsi(buffer); |
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00000000 CGameUI struc ; (sizeof=0x451) | |
00000000 vtable dd ? | |
00000004 db ? ; undefined | |
00000005 db ? ; undefined | |
00000006 db ? ; undefined | |
00000007 db ? ; undefined | |
00000008 db ? ; undefined | |
00000009 db ? ; undefined | |
0000000A db ? ; undefined | |
0000000B db ? ; undefined |