Skip to content

Instantly share code, notes, and snippets.

View Traderain's full-sized avatar
:octocat:
Learning AI

Hambalkó Bence Traderain

:octocat:
Learning AI
View GitHub Profile
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ConsoleApp3
{
class Program
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.IO;
using WolvenKit.CR2W;
namespace WolvenKit
{
public class ShaderCache
{
public byte[] IdString = { (byte)'R', (byte)'D', (byte)'H', (byte)'S' };
public uint Version;
public Int64 FileTableOffset1;
public Int64 FileTableOffset2;
public Int64 Unk1;
public List<Tuple<byte[],Int32>> Files = new List<Tuple<byte[], int>>();
"####"
"$any"
"$single"
"%i"
"%s_%s_%s"
"..\\wcc.log"
".w3strings"
".wav"
"2DArrayModified"
"<="
Type: entities
Values:
name
layerid
class
componentsCount
componentsClassNames
templatePath
posx
posy
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Windows.Forms;
namespace wcclitedumper
{
class Program
@Traderain
Traderain / witcher3.yar
Last active July 19, 2017 20:40
Yara ruleset for "The Witcher 3: The Wild Hunt"
/*
Yara ruleset for "The Witcher 3: The Wild Hunt"
*/
rule CR2W
{
meta:
author = "Traderain"
description = "Finds the magic of CR2W files."
version = "0.1"
using System;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Windows.Forms;
namespace wcclitedumper
{
class Program
{
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.IO;
using System.Windows.Forms;
using System.Xml.Linq;
using System.Security.Cryptography;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using WolvenKit.W3Strings;
namespace TestStuff