For a while now, we have been talking how we get our OpenTTD binaries signed, and how we would get published on Steam. There are many aspects to this, and I am trying to put all that in a single place.
None of the current developers really has experience with this. So most of this information is collected from googling, asking on reddit, asking on twitter, etc. Please, if you have any experience with this and read here things that are wrong or could be done cheaper, let us know!