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/************************ | |
* validationEngaged.js * | |
************************ | |
* | |
* They're really on to us now! The validateLevel function | |
* has been activated to enforce constraints on what you can | |
* do. In this case, you're not allowed to remove any blocks. | |
* | |
* They're doing all they can to keep you here. But you | |
* can still outsmart them. |
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/**************************** | |
* documentObjectMadness.js * | |
**************************** | |
* | |
* I can't believe it! I can't believe you made it onto | |
* Department of Theoretical Computation's web server! | |
* YOU SHOULD HAVE BEEN DELETED! This shouldn't even be | |
* possible! What the hell were the IT folks thinking? | |
* | |
* No matter. I still have the Algorithm. That's the |
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/********************** | |
* superDrEvalBros.js * | |
********************** | |
* | |
* You're still here?! Well, Dr. Eval, let's see | |
* how well you can operate with one less dimension. | |
* | |
* Give up now. Unless you have a magic mushroom | |
* up your sleeve, it's all over. | |
*/ |
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/*************** | |
* pointers.js * | |
*************** | |
* | |
* You! How are you still alive? | |
* | |
* Well, no matter. Good luck getting through this | |
* maze of rooms - you'll never see me or the Algorithm again! | |
*/ |
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/************* | |
* lasers.js * | |
************* | |
* | |
* Time to unleash the killer lasers! Each laser will kill you | |
* unless you have the appropriate color. Too bad you can't | |
* see which color corresponds to which laser! | |
*/ | |
function getRandomInt(min, max) { |
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/******************** | |
* theLongWayOut.js * | |
******************** | |
* | |
* Well, it looks like they're on to us. The path isn't as | |
* clear as I thought it'd be. But no matter - four clever | |
* characters should be enough to erase all their tricks. | |
*/ | |
function startLevel(map) { |
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/************************ | |
* validationEngaged.js * | |
************************ | |
* | |
* They're really on to us now! The validateLevel function | |
* has been activated to enforce constraints on what you can | |
* do. In this case, you're not allowed to remove any blocks. | |
* | |
* They're doing all they can to keep you here. But you | |
* can still outsmart them. |
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/******************** | |
* theLongWayOut.js * | |
******************** | |
* | |
* Well, it looks like they're on to us. The path isn't as | |
* clear as I thought it'd be. But no matter - four clever | |
* characters should be enough to erase all their tricks. | |
*/ | |
function startLevel(map) { |
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/***************** | |
* cellBlockA.js * | |
***************** | |
* | |
* Good morning, Dr. Eval. | |
* | |
* It wasn't easy, but I've managed to get your computer down | |
* to you. This system might be unfamiliar, but the underlying | |
* code is still JavaScript. Just like we predicted. | |
* |
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/************************ | |
* validationEngaged.js * | |
************************ | |
* | |
* They're really on to us now! The validateLevel function | |
* has been activated to enforce constraints on what you can | |
* do. In this case, you're not allowed to remove any blocks. | |
* | |
* They're doing all they can to keep you here. But you | |
* can still outsmart them. |