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<?xml version="1.0" encoding="utf-8"?> | |
<android.support.v4.widget.DrawerLayout xmlns:android="http://schemas.android.com/apk/res/android" | |
xmlns:app="http://schemas.android.com/apk/res-auto" | |
xmlns:tools="http://schemas.android.com/tools" | |
android:id="@+id/drawer_layout" | |
android:layout_width="match_parent" | |
android:layout_height="match_parent" | |
android:fitsSystemWindows="false" | |
tools:context=".MainActivity" | |
tools:openDrawer="end"> |
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private void parseJSON(String url) | |
{ | |
JsonObjectRequest jsonObjectRequest = new JsonObjectRequest( | |
Request.Method.GET, | |
url, | |
null, | |
new Response.Listener<JSONObject>() | |
{ | |
@Override | |
public void onResponse(JSONObject response) |
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package com.websiteca.metbuataz; | |
import android.content.Context; | |
import android.graphics.Color; | |
import android.support.annotation.NonNull; | |
import android.support.v7.widget.RecyclerView; | |
import android.text.Spannable; | |
import android.text.SpannableString; | |
import android.text.style.ForegroundColorSpan; | |
import android.view.LayoutInflater; |
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This app user camera for working properly, as it is Augmented Reality Application |
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{"success":"kamran"} |
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import com.android.volley.Request; | |
import com.android.volley.RequestQueue; | |
import com.android.volley.Response; | |
import com.android.volley.VolleyError; | |
import com.android.volley.toolbox.JsonObjectRequest; | |
import com.android.volley.toolbox.Volley; | |
import com.google.android.gms.analytics.HitBuilders; | |
import com.google.android.gms.analytics.Tracker; | |
import org.json.JSONArray; |
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
using UnityEngine.Events; | |
using Barebones.MasterServer; | |
using System.Security.Cryptography; | |
using System; | |
using TMPro; | |
[Serializable] |
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using Barebones.MasterServer; | |
using System; | |
using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
using UnityEngine.Events; | |
using Barebones.Logging; | |
using UnityEngine.Networking; | |
using UnityEngine.Networking.NetworkSystem; |