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| # ING - Announce Raidboss/Grandboss defeated message. Variables: %raidboss%, %player%, %clan% | |
| # BR - Anuncie de morte de Raidboss/Grandboss. Variaveis: %raidboss%, %player%, %clan% | |
| BossDefeatedByClanMemberMsg = Boss %raidboss% foi derrotado por %player% do clã %clan%. | |
| BossDefeatedByPlayerMsg = Boss %raidboss% foi derrotado por %player%. |
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| # ING - Announce to all players when Raidboss and GrandBoss is spawning. Variables: %boss% | |
| # BR - Anuncios Boss ao nascer. Variavel: %boss% | |
| BossSpawned = Boss %boss% regressou. Em |
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| # ING - Announce castle lord on enter. Variables: %lord%, %clan%, %castle% | |
| # BR - Anuncio Dono de Castelo. Variaveis: %lord%, %clan%, %castle% | |
| AnnounceLordsLoginByClanMemberMsg = O Lord %lord%, dono do castelo %castle% e líder do clã %clan% está online. |
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| # ING - Announce PvP Point / Pk Point | |
| # BR - Anuncio Ponto PvP / Ponto Pk | |
| AnnouncePvpMsg = $killer Derrotou $target em | |
| AnnouncePkMsg = $killer Assassinou $target em |
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| # ING - Announce Top PK. Variables: %player%, %clan%, %pkkills% | |
| # BR - Anuncie os Tops Pk. Variaveis: %player%, %clan%, %pkkills% | |
| AnnounceTopPkLoginByClanMemberMsg = Top Pk %player% membro do clan %clan% está online. Atualmente com %pkkills% Pks. | |
| AnnounceTopPkLoginByPlayerMsg = Top Pk %player% está online. Atualmente com %pkkills% Pks. |
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| # ING - Announce Top PvP. Variables: %player%, %clan%, %pvpkills% | |
| # BR - Anuncie os Tops PvP. Variaveis: %player%, %clan%, %pvpkills% | |
| AnnounceTopPvPLoginByClanMemberMsg = Top PvP %player% membro do clan %clan% está online. Atualmente com %pvpkills% PvPs. | |
| AnnounceTopPvPLoginByPlayerMsg = Top PvP %player% está online. Atualmente com %pvpkills% PvPs. |
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| # ING - Announce Hero Login only you stay in Base Class. Variables: %player%, %clan%, %classe% | |
| # BR - Anuncie o Login do Herói apenas você permanece na Classe Base. Variaveis: %player%, %clan%, %classe% | |
| AnnounceHeroLoginByClanMemberMsg = O Herói %player% da %classe% membro do Clan %clan% está online. | |
| AnnounceHeroLoginByPlayerMsg = O Herói %player% da %classe% está online. |
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| # ING - Announce Recipe success. Variables: %name%, %item%, %enchant% | |
| # BR - Anuncie o sucesso da recipe. Variaveis: %name%, %item%, %enchant% | |
| AnnounceCrafts = Ei! "%name%" ganhou "%item%" +%enchant% em Crafting ele está na zona |
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| # ING - Maximum character Attack Speed and Cast Speed per class. Configure: ClassName-MaxStatus; ( Example : Human Fighter-100 ) | |
| # BR - Velocidade maxima de personagem (Attack Speed e Cast Speed), por classe. Configure: ClassName-MaxStatus; ( Exemplo : Human Fighter-100 ) | |
| LimitCastingSpeed = null-1200; | |
| LimitAttackSpeed = null-1000; |
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| # ING - In Carrier System, restore players after being disconnected, set time in minutes. | |
| # BR - No Carrier System, restaure os jogadores após serem desconectados, defina o tempo em minutos. | |
| NoCarrierExpireTime = 1 | |
| NoCarrierTitleColor = FF0000 |