(by @andrestaltz)
If you prefer to watch video tutorials with live-coding, then check out this series I recorded with the same contents as in this article: Egghead.io - Introduction to Reactive Programming.
defmodule Absinthe.Ecto.Resolution.Schema do | |
@moduledoc """ | |
This module provides helper functions to resolve a GraphQL query into `Ecto.Query`. | |
""" | |
import Absinthe.Resolution.Helpers | |
import Ecto.Query | |
alias Absinthe.Resolution | |
alias Absinthe.Blueprint.Document.Field |
defmodule Randomizer do | |
@moduledoc """ | |
Random string generator module. | |
""" | |
@doc """ | |
Generate random string based on the given legth. It is also possible to generate certain type of randomise string using the options below: | |
* :all - generate alphanumeric random string | |
* :alpha - generate nom-numeric random string |
// LICENSE | |
// | |
// This software is dual-licensed to the public domain and under the following | |
// license: you are granted a perpetual, irrevocable license to copy, modify, | |
// publish, and distribute this file as you see fit. | |
using System; | |
using System.Collections.Generic; | |
public static class FuzzyMatcher |
(by @andrestaltz)
If you prefer to watch video tutorials with live-coding, then check out this series I recorded with the same contents as in this article: Egghead.io - Introduction to Reactive Programming.
import os | |
from PIL import Image | |
''' | |
I searched high and low for solutions to the "extract animated GIF frames in Python" | |
problem, and after much trial and error came up with the following solution based | |
on several partial examples around the web (mostly Stack Overflow). | |
There are two pitfalls that aren't often mentioned when dealing with animated GIFs - |