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@JosephPecoraro
JosephPecoraro / shell-execution.rb
Last active September 28, 2025 09:58
Shell Execution in Ruby
# Ways to execute a shell script in Ruby
# Example Script - Joseph Pecoraro
cmd = "echo 'hi'" # Sample string that can be used
# 1. Kernel#` - commonly called backticks - `cmd`
# This is like many other languages, including bash, PHP, and Perl
# Synchronous (blocking)
# Returns the output of the shell command
# Docs: http://ruby-doc.org/core/classes/Kernel.html#M001111
@adamawolf
adamawolf / Apple_mobile_device_types.txt
Last active November 16, 2025 07:22
List of Apple's mobile device codes types a.k.a. machine ids (e.g. `iPhone1,1`, `Watch1,1`, etc.) and their matching product names
i386 : iPhone Simulator
x86_64 : iPhone Simulator
arm64 : iPhone Simulator
iPhone1,1 : iPhone
iPhone1,2 : iPhone 3G
iPhone2,1 : iPhone 3GS
iPhone3,1 : iPhone 4
iPhone3,2 : iPhone 4 GSM Rev A
iPhone3,3 : iPhone 4 CDMA
iPhone4,1 : iPhone 4S
@yiding
yiding / SLF0Parser.hs
Created July 10, 2014 22:33
Xcode SLF0 serialization format parser (used in xcactivitylog)
{-# LANGUAGE OverloadedStrings #-}
{-|
Tokenizer for SLF0 serialization format, used by Xcode to, at the very least,
encode some log files.
For example, `.xcactivitylog` logs are gzipped files of this format,
serializing some objc classes which represent the build log.
This class tokenizes the raw byte stream into a flat list of tokens. The actual
@cromandini
cromandini / universal-framework.sh
Last active September 13, 2025 02:41 — forked from cconway25/gist:7ff167c6f98da33c5352
This run script will build the iphoneos and iphonesimulator schemes and then combine them into a single framework using the lipo tool (including all the Swift module architectures).
#!/bin/sh
UNIVERSAL_OUTPUTFOLDER=${BUILD_DIR}/${CONFIGURATION}-universal
# make sure the output directory exists
mkdir -p "${UNIVERSAL_OUTPUTFOLDER}"
# Step 1. Build Device and Simulator versions
xcodebuild -target "${PROJECT_NAME}" ONLY_ACTIVE_ARCH=NO -configuration ${CONFIGURATION} -sdk iphoneos BUILD_DIR="${BUILD_DIR}" BUILD_ROOT="${BUILD_ROOT}" clean build
xcodebuild -target "${PROJECT_NAME}" -configuration ${CONFIGURATION} -sdk iphonesimulator ONLY_ACTIVE_ARCH=NO BUILD_DIR="${BUILD_DIR}" BUILD_ROOT="${BUILD_ROOT}" clean build
@leommoore
leommoore / file_magic_numbers.md
Last active November 6, 2025 17:21
File Magic Numbers

File Magic Numbers

Magic numbers are the first bits of a file which uniquely identify the type of file. This makes programming easier because complicated file structures need not be searched in order to identify the file type.

For example, a jpeg file starts with ffd8 ffe0 0010 4a46 4946 0001 0101 0047 ......JFIF.....G ffd8 shows that it's a JPEG file, and ffe0 identify a JFIF type structure. There is an ascii encoding of "JFIF" which comes after a length code, but that is not necessary in order to identify the file. The first 4 bytes do that uniquely.

This gives an ongoing list of file-type magic numbers.

Image Files

@ddunbar
ddunbar / xcbuild-debugging-tricks.md
Last active May 7, 2025 03:45
Xcode new build system debugging tricks

New Build System Tricks

Command Line

alias xcbuild=$(xcode-select -p)/../SharedFrameworks/XCBuild.framework/Versions/A/Support/xcbuild
# THIS DOESNT WORK YET: xcbuild openIDEConsole  # … then switch to Xcode ➡️
xcbuild showSpecs
xcbuild build <foo.pif> [—target <target>]
@darrarski
darrarski / CustomIntensityVisualEffectView.swift
Last active July 17, 2025 11:26
UIVisualEffectView subclass that allows to customise effect intensity
// MIT License
//
// Copyright (c) 2017 Dariusz Rybicki Darrarski
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
@magicdude4eva
magicdude4eva / zsh-syntax-highlighting paste performance improvement
Last active April 25, 2025 19:23
zsh-syntax-highlighting paste performance improvement
Add the following in .zshrc:
...
plugins=(osx git zsh-autosuggestions zsh-syntax-highlighting zsh-nvm docker kubectl)
...
### Fix slowness of pastes with zsh-syntax-highlighting.zsh
pasteinit() {
OLD_SELF_INSERT=${${(s.:.)widgets[self-insert]}[2,3]}
zle -N self-insert url-quote-magic # I wonder if you'd need `.url-quote-magic`?
@lisawolderiksen
lisawolderiksen / git-commit-template.md
Last active November 1, 2025 01:01
Use a Git commit message template to write better commit messages

Using Git Commit Message Templates to Write Better Commit Messages

The always enthusiastic and knowledgeable mr. @jasaltvik shared with our team an article on writing (good) Git commit messages: How to Write a Git Commit Message. This excellent article explains why good Git commit messages are important, and explains what constitutes a good commit message. I wholeheartedly agree with what @cbeams writes in his article. (Have you read it yet? If not, go read it now. I'll wait.) It's sensible stuff. So I decided to start following the

@jamesmacfie
jamesmacfie / README.md
Created October 22, 2019 02:53
iTerm 2 - script to change theme depending on Mac OS dark mode

How to use

In iTerm2, in the menu bar go to Scripts > Manage > New Python Script

Select Basic. Select Long-Running Daemon

Give the script a decent name (I chose auto_dark_mode.py)

Save and open the script in your editor of choice.