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@alex-cellcity
alex-cellcity / Version.m
Created May 30, 2011 04:55
Runtime iOS Version Checking
/*
* System Versioning Preprocessor Macros
*/
#define SYSTEM_VERSION_EQUAL_TO(v) ([[[UIDevice currentDevice] systemVersion] compare:v options:NSNumericSearch] == NSOrderedSame)
#define SYSTEM_VERSION_GREATER_THAN(v) ([[[UIDevice currentDevice] systemVersion] compare:v options:NSNumericSearch] == NSOrderedDescending)
#define SYSTEM_VERSION_GREATER_THAN_OR_EQUAL_TO(v) ([[[UIDevice currentDevice] systemVersion] compare:v options:NSNumericSearch] != NSOrderedAscending)
#define SYSTEM_VERSION_LESS_THAN(v) ([[[UIDevice currentDevice] systemVersion] compare:v options:NSNumericSearch] == NSOrderedAscending)
#define SYSTEM_VERSION_LESS_THAN_OR_EQUAL_TO(v) ([[[UIDevice currentDevice] systemVersion] compare:v options:NSNumericSearch] != NSOrderedDescending)
@lukeredpath
lukeredpath / ExampleClass.m
Created June 30, 2011 22:18
Macro for creating your "shared instance" using GCD
@implementation MySharedThing
+ (id)sharedInstance
{
DEFINE_SHARED_INSTANCE_USING_BLOCK(^{
return [[self alloc] init];
});
}
@end
@rnapier
rnapier / fix-xcode
Last active October 31, 2024 13:54
Links Xcode SDKs from the /SDKs directory (which you maintain yourself)
#!/usr/bin/python
# fix-xcode
# Rob Napier <[email protected]>
# Script to link in all your old SDKs every time you upgrade Xcode
# Create a directory called /SDKs (or modify source_path).
# Under it, put all the platform directories:
# MacOSX.platform iPhoneOS.platform iPhoneSimulator.platform
# Under those, store the SDKs:
@steipete
steipete / PSPDFUIKitMainThreadGuard.m
Last active May 27, 2024 12:11
This is a guard that tracks down UIKit access on threads other than main. This snippet is taken from the commercial iOS PDF framework http://pspdfkit.com, but relicensed under MIT. Works because a lot of calls internally call setNeedsDisplay or setNeedsLayout. Won't catch everything, but it's very lightweight and usually does the job.You might n…
// Taken from the commercial iOS PDF framework http://pspdfkit.com.
// Copyright (c) 2014 Peter Steinberger, PSPDFKit GmbH. All rights reserved.
// Licensed under MIT (http://opensource.org/licenses/MIT)
//
// You should only use this in debug builds. It doesn't use private API, but I wouldn't ship it.
// PLEASE DUPE rdar://27192338 (https://openradar.appspot.com/27192338) if you would like to see this in UIKit.
#import <objc/runtime.h>
#import <objc/message.h>
@steipete
steipete / UIKitLegacyDetector.m
Last active March 12, 2024 13:57
A simple way to detect at runtime if we're running in UIKit legacy mode or the new "flat" variant. Written for our PDF iOS SDK (http://pspdfkit.com), where the precompiled binary needs to detect at runtime in what variant it's running. Want more stuff like that? Follow me on Twitter: http://twitter.com/steipete
// Taken from http://PSPDFKit.com. This snippet is under public domain.
#define UIKitVersionNumber_iOS_7_0 0xB57
BOOL PSPDFIsUIKitFlatMode(void) {
static BOOL isUIKitFlatMode = NO;
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
// We get the modern UIKit if system is running >= iOS 7 and we were linked with >= SDK 7.
if (kCFCoreFoundationVersionNumber >= kCFCoreFoundationVersionNumber_iOS_7_0) {
isUIKitFlatMode = (NSVersionOfLinkTimeLibrary("UIKit") >> 16) >= UIKitVersionNumber_iOS_7_0;
}
@steventroughtonsmith
steventroughtonsmith / HWKViewController.m
Last active May 31, 2020 23:55
Example of dynamic iOS UI that changes based on the connection/disconnection of a hardware keyboard, based on suggestions from @JohnRHeaton. Requires linking to private GraphicsServices framework. rdar://problem/15447952
//
// HWKViewController.m
// HardwareKeyboardUI
//
// Created by Steven Troughton-Smith on 13/11/2013.
// Copyright (c) 2013 High Caffeine Content. All rights reserved.
//
#import "HWKViewController.h"
@mdznr
mdznr / Switch
Last active August 29, 2015 14:02
The way switch statements work is different in Swift than in other languages, like C.
var total : Int
let myString = "foo"
// When originally looking at Swift's switch statements, you may think this is how you get fall through behaviour:
total = 0
switch myString {
case "foo":
total += 4
case "foo", "bar":
total += 2
@calebd
calebd / ArrayHelpers.swift
Last active January 29, 2025 06:05
Swift Helpers
extension Array {
func first() -> Element? {
if isEmpty {
return nil
}
return self[0]
}
func last() -> Element? {
@staltz
staltz / introrx.md
Last active April 21, 2025 04:15
The introduction to Reactive Programming you've been missing
@calebd
calebd / AsynchronousOperation.swift
Last active February 27, 2025 09:17
Concurrent NSOperation in Swift
import Foundation
/// An abstract class that makes building simple asynchronous operations easy.
/// Subclasses must implement `execute()` to perform any work and call
/// `finish()` when they are done. All `NSOperation` work will be handled
/// automatically.
open class AsynchronousOperation: Operation {
// MARK: - Properties