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int valueFromProcessing; | |
void setup() { | |
Serial.begin(9600); | |
pinMode(13, OUTPUT); | |
} | |
void loop() { | |
//Serial.write(100);//serial.write number refers to code while serial print number is number |
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import processing.serial.*; | |
Serial myPort; | |
int valueFromArduino; | |
void setup() { | |
size(500, 500); | |
background(0); | |
// print(int('a'));// print out=97 | |
//print(char(97));// print out=a | |
//print(Serial.list()); |
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import ddf.minim.*; | |
Minim minim; | |
AudioPlayer groove; | |
PImage img; | |
PImage img1; | |
PImage img2; | |
PImage img3; |
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//co-coding With GuangyuWu | |
boolean serialMode = true; | |
boolean debugMode = false; | |
boolean testMode = false; | |
boolean xbeeOn = false; | |
boolean showData = false; | |
boolean gameEnd = false; | |
int timeFromEnd = 0; | |
//int _endFrameCount = 0; |
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var x; | |
var y = 1; | |
var xspeed, yspeed; | |
var gravity; | |
var mouseForce; | |
var randomSize; | |
var randomColor; | |
function setup() { | |
createCanvas(500, 600); |
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var circles = []; | |
var gravity; | |
var mouseForce; | |
function setup() { | |
createCanvas(500, 600); | |
background(0); | |
for (var i = 0; i < 10; i++) { |
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var particles = []; | |
function setup() { | |
createCanvas(1000, 600); | |
background(0); | |
for (var i = 0; i < 80; i++) { | |
particles.push(new Particle(width / 2, height / 2)); | |
} | |
} |
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var planets = []; | |
var particles = []; | |
function setup() { | |
createCanvas(1200, 800); | |
planets.push(new Planet(-300, random(-200, 200), random(80, 120))); // x,y,radius | |
planets.push(new Planet(300, random(-200, 200), random(150, 200))); // x,y,radius |
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var earth; | |
var moon; | |
function setup() { | |
createCanvas(1000, 600); | |
background(0); | |
earth = new Earth(0, 0, random(30, 50)); | |
moon = new Moon(100, 100, random(3, 5)); |
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var planets = []; | |
var particles = []; | |
function setup() { | |
createCanvas(1200, 800); | |
for (var i = 0; i < 7; i++) { | |
planets.push(new Planet(-500 + 130 * i, -400 + 130 * i, random(80, 120))); // x,y,radius | |
} |
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