(by @andrestaltz)
If you prefer to watch video tutorials with live-coding, then check out this series I recorded with the same contents as in this article: Egghead.io - Introduction to Reactive Programming.
| /* | |
| I've wrapped Makoto Matsumoto and Takuji Nishimura's code in a namespace | |
| so it's better encapsulated. Now you can have multiple random number generators | |
| and they won't stomp all over eachother's state. | |
| If you want to use this as a substitute for Math.random(), use the random() | |
| method like so: | |
| var m = new MersenneTwister(); |
| upstream tunnel { | |
| server 127.0.0.1:3000; | |
| } | |
| server { | |
| listen 80; | |
| server_name dev.codeplane.com br.dev.codeplane.com; | |
| location / { | |
| proxy_set_header X-Real-IP $remote_addr; |
| #delete all the remote tags with the pattern your looking for, ie. DEV- | |
| git tag | grep <pattern> | xargs -n 1 -i% git push origin :refs/tags/% | |
| #delete all your local tags | |
| git tag | xargs -n 1 -i% git tag -d % | |
| #fetch the remote tags which still remain | |
| git fetch |
| ; Start a new pool named 'www'. | |
| [www] | |
| ; The address on which to accept FastCGI requests. | |
| ; Valid syntaxes are: | |
| ; 'ip.add.re.ss:port' - to listen on a TCP socket to a specific address on | |
| ; a specific port; | |
| ; 'port' - to listen on a TCP socket to all addresses on a | |
| ; specific port; | |
| ; '/path/to/unix/socket' - to listen on a unix socket. |
(by @andrestaltz)
If you prefer to watch video tutorials with live-coding, then check out this series I recorded with the same contents as in this article: Egghead.io - Introduction to Reactive Programming.
| var crypto = require('crypto'); | |
| // larger numbers mean better security, less | |
| var config = { | |
| // size of the generated hash | |
| hashBytes: 32, | |
| // larger salt means hashed passwords are more resistant to rainbow table, but | |
| // you get diminishing returns pretty fast | |
| saltBytes: 16, | |
| // more iterations means an attacker has to take longer to brute force an |
When contributing to this repository, please first discuss the change you wish to make via issue, email, or any other method with the owners of this repository before making a change.
Please note we have a code of conduct, please follow it in all your interactions with the project.
All of the below properties or methods, when requested/called in JavaScript, will trigger the browser to synchronously calculate the style and layout*. This is also called reflow or layout thrashing, and is common performance bottleneck.
Generally, all APIs that synchronously provide layout metrics will trigger forced reflow / layout. Read on for additional cases and details.
elem.offsetLeft, elem.offsetTop, elem.offsetWidth, elem.offsetHeight, elem.offsetParent| # ANSI Start Codes | |
| # Styles. | |
| Normal="\x1b[0m" | |
| Bold="\x1b[1m" | |
| Faint="\x1b[2m" | |
| Italic="\x1b[3m" | |
| Underline="\x1b[4m" | |
| Blink_Slow="\x1b[5m" | |
| Blink_Rapid="\x1b[6m" |