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# Maintainer: zach <[email protected]> | |
pkgname=yuzu-early-access-appimage | |
pkgver=$(curl -s "https://api.github.com/repos/pineappleEA/pineapple-src/releases/latest" | grep "browser_download_url" | grep ".AppImage" | sed -n 's/.*EA-\([0-9]*\).*/\1/p') | |
pkgrel=1 | |
pkgdesc="Nintendo Switch emulator - Early Access builds" | |
arch=('x86_64') | |
url="https://pineappleea.github.io/" | |
license=('GPL2') | |
depends=('git' 'fuse2' 'zlib' 'libva' 'qt5-multimedia' 'hicolor-icon-theme') |
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Godot Engine v4.0.3.stable.mono.official (c) 2007-present Juan Linietsky, Ariel Manzur & Godot Contributors. | |
Cannot open file 'res://addons/AssetPlacer_1.0.1_Godot_4.0.x/assetplacer/AssetPlacerPluginData.cs'. | |
Failed to read file: 'res://addons/AssetPlacer_1.0.1_Godot_4.0.x/assetplacer/AssetPlacerPluginData.cs'. | |
Cannot load C# script file 'res://addons/AssetPlacer_1.0.1_Godot_4.0.x/assetplacer/AssetPlacerPluginData.cs'. | |
Failed loading resource: res://addons/AssetPlacer_1.0.1_Godot_4.0.x/assetplacer/AssetPlacerPluginData.cs. Make sure resources have been imported by opening the project in the editor at least once. | |
scene/resources/resource_format_text.cpp:174 - user://.assetPlacer/data.tres:6 - Parse Error: [ext_resource] referenced non-loaded resource at: res://addons/AssetPlacer_1.0.1_Godot_4.0.x/assetplacer/AssetPlacerPluginData.cs | |
scene/resources/resource_format_text.cpp:735 - user://.assetPlacer/data.tres:6 - Parse Error: [ext_resource] referenced non-loaded resource at: res://addons/AssetPlacer |
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steam.sh[279617]: Running Steam on endeavouros rolling 64-bit | |
steam.sh[279617]: STEAM_RUNTIME is enabled automatically | |
setup.sh[279691]: Steam runtime environment up-to-date! | |
steam.sh[279617]: Steam client's requirements are satisfied | |
[2023-07-09 13:18:48] Startup - updater built Jun 21 2023 21:17:38 | |
[2023-07-09 13:18:48] Startup - Steam Client launched with: '/home/zach/.local/share/Steam/ubuntu12_32/steam' | |
07/09 13:18:48 Init: Installing breakpad exception handler for appid(steam)/version(1687386907)/tid(279769) | |
Looks like steam didn't shutdown cleanly, scheduling immediate update check | |
[2023-07-09 13:18:48] Loading cached metrics from disk (/home/zach/.local/share/Steam/package/steam_client_metrics.bin) | |
[2023-07-09 13:18:48] Using the following download hosts for Public, Realm steamglobal |
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# Example code from https://github.com/OpenShot/openshot-qt/blob/develop/src/windows/export.py | |
# Create FFmpegWriter | |
try: | |
w = openshot.FFmpegWriter(export_file_path) | |
# Set video options | |
if export_type in [_("Video & Audio"), _("Video Only"), _("Image Sequence")]: | |
w.SetVideoOptions(True, | |
video_settings.get("vcodec"), | |
openshot.Fraction(video_settings.get("fps").get("num"), |
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Godot Engine v4.1.1.stable.mono.official.bd6af8e0e - https://godotengine.org | |
xkbcommon: ERROR: couldn't find a Compose file for locale "en_IN" (mapped to "en_IN.ISO8859-1") | |
WARNING: Error setting locale modifiers | |
at: DisplayServerX11 (platform/linuxbsd/x11/display_server_x11.cpp:5592) | |
WARNING: XOpenIM failed | |
at: DisplayServerX11 (platform/linuxbsd/x11/display_server_x11.cpp:5638) | |
WARNING: XCreateIC couldn't create wd.xic | |
at: _create_window (platform/linuxbsd/x11/display_server_x11.cpp:5260) | |
OpenGL API 3.3.0 NVIDIA 535.86.05 - Compatibility - Using Device: NVIDIA - NVIDIA GeForce RTX 2080 Ti | |
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Godot Engine v4.1.1.stable.mono.official.bd6af8e0e - https://godotengine.org | |
xkbcommon: ERROR: couldn't find a Compose file for locale "en_IN" (mapped to "en_IN.ISO8859-1") | |
WARNING: Error setting locale modifiers | |
at: DisplayServerX11 (platform/linuxbsd/x11/display_server_x11.cpp:5592) | |
WARNING: XOpenIM failed | |
at: DisplayServerX11 (platform/linuxbsd/x11/display_server_x11.cpp:5638) | |
WARNING: XCreateIC couldn't create wd.xic | |
at: _create_window (platform/linuxbsd/x11/display_server_x11.cpp:5260) | |
OpenGL API 3.3.0 NVIDIA 535.86.05 - Compatibility - Using Device: NVIDIA - NVIDIA GeForce RTX 2080 Ti | |
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Godot Engine v4.1.1.stable.mono.official.bd6af8e0e - https://godotengine.org | |
xkbcommon: ERROR: couldn't find a Compose file for locale "en_IN" (mapped to "en_IN.ISO8859-1") | |
WARNING: Error setting locale modifiers | |
at: DisplayServerX11 (platform/linuxbsd/x11/display_server_x11.cpp:5592) | |
WARNING: XOpenIM failed | |
at: DisplayServerX11 (platform/linuxbsd/x11/display_server_x11.cpp:5638) | |
WARNING: XCreateIC couldn't create wd.xic | |
at: _create_window (platform/linuxbsd/x11/display_server_x11.cpp:5260) | |
OpenGL API 3.3.0 NVIDIA 535.86.05 - Compatibility - Using Device: NVIDIA - NVIDIA GeForce RTX 2080 Ti | |
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U-Boot .07 [Standard IPQ806X.LN,r40331] (Nov 05 2015 - 14:44:22) | |
CBT U-Boot ver: 1.1.4 | |
smem ram ptable found: ver: 0 len: 5 | |
DRAM: 235 MiB | |
NAND: SF: Unsupported manufacturer 00 | |
ipq_spi: SPI Flash not found (bus/cs/speed/mode) = (0/0/48000000/0) | |
128 MiB | |
MMC: |
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make[2]: Entering directory '/mnt/Productivity/Homebrew/OpenWRT/openwrt/scripts/config' | |
make[2]: 'conf' is up to date. | |
make[2]: Leaving directory '/mnt/Productivity/Homebrew/OpenWRT/openwrt/scripts/config' | |
make[1]: Entering directory '/mnt/Productivity/Homebrew/OpenWRT/openwrt' | |
make[2]: Entering directory '/mnt/Productivity/Homebrew/OpenWRT/openwrt' | |
make[2]: Entering directory '/mnt/Productivity/Homebrew/OpenWRT/openwrt' | |
rm -rf /mnt/Productivity/Homebrew/OpenWRT/openwrt/staging_dir/target-mips_24kc_musl/root-ath79 | |
make[2]: Leaving directory '/mnt/Productivity/Homebrew/OpenWRT/openwrt' | |
make[3]: Entering directory '/mnt/Productivity/Homebrew/OpenWRT/openwrt/target/linux' | |
make[4]: Entering directory '/mnt/Productivity/Homebrew/OpenWRT/openwrt/target/linux/ath79' |
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(IPQ) # run flashimg | |
Using eth1 device | |
TFTP from server 192.168.1.254; our IP address is 192.168.1.1 | |
Filename 'macan.bin'. | |
Load address: 0x42000000 | |
Loading: ################################################################# | |
################################################################# | |
################################################################# | |
################################################################# | |
################################################################# |
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