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=============== | |
Unity generated | |
=============== | |
Temp/ | |
Library/ | |
===================================== | |
Visual Studio / MonoDevelop generated | |
===================================== | |
Assets/UnityVS/ |
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using UnityEngine; | |
using System.Collections; | |
using Pathfinding; | |
// WARNING: BYDLOCODE!!!!! | |
public class EnemyController : MonoBehaviour | |
{ | |
public Path path; | |
public float moveSpeed; | |
public float nextWaypointDistance = 0.5f; |
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using UnityEngine; | |
using UnityEditor; | |
using System; | |
using System.Xml.Linq; | |
using System.Collections.Generic; | |
public enum MapType { | |
Isometric, | |
Orthogonal | |
} |
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