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ZeronSix / .gitignore
Last active August 29, 2015 14:26
Unity3D .gitignore
===============
Unity generated
===============
Temp/
Library/
=====================================
Visual Studio / MonoDevelop generated
=====================================
Assets/UnityVS/
using UnityEngine;
using System.Collections;
using Pathfinding;
// WARNING: BYDLOCODE!!!!!
public class EnemyController : MonoBehaviour
{
public Path path;
public float moveSpeed;
public float nextWaypointDistance = 0.5f;
@ZeronSix
ZeronSix / gist:7772309
Last active September 9, 2024 09:56
Simple Unity3D TMX parser.
using UnityEngine;
using UnityEditor;
using System;
using System.Xml.Linq;
using System.Collections.Generic;
public enum MapType {
Isometric,
Orthogonal
}