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@Zyst
Zyst / factorio-tileable-wall-v2
Created May 29, 2024 14:41
My Factorio tileable all, it can get chunk aligned with Kano's rail blueprints
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@Zyst
Zyst / Military Train
Created April 5, 2024 01:55
Some of my Factorio Blueprints
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@Zyst
Zyst / CSettings.json
Last active January 20, 2024 07:52
Starcraft Brood War Core-lite-ish Hotkeys
{
"skinsEnabled": false,
"selectedSkin": "",
"useKrVariant": false,
"WindowMode": 1,
"OriginalAspectRatio": false,
"ColorCycle": true,
"MatureLanguageFilter": false,
"apm_Showing": true,
"MouseScaling": false,
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@Zyst
Zyst / Factorio 248k FMF Smelting Blueprint.txt
Last active June 10, 2022 15:53
A Fluid Must Flow based smelting column for the mid game that can be upgraded to handle 45 items per second using K1 Speed Beacons or Speed Modules. Screenshots below.
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@Zyst
Zyst / KeyBR Colemak-DH ANSI.js
Last active November 21, 2023 07:18
Makes the KeyBR Colemak Layout be Colemak-DH on an ANSI Keyboard. Install with TamperMonkey
// ==UserScript==
// @name KeyBR Colemak-DH
// @namespace http://tampermonkey.net/
// @version v1.1
// @description Switch Colemak layout in keybr.com to Colemak DH
// @author https://github.com/Zyst
// @match https://www.keybr.com/
// @icon https://www.google.com/s2/favicons?domain=keybr.com
// @grant none
// @contributors https://github.com/hilarycheng
@Zyst
Zyst / Google Play Books Dark Reader.css
Created May 11, 2021 16:59
My custom Google Play Theme
@-moz-document url-prefix("https://play.google.com/books/reader"), url-prefix("https://books.googleusercontent.com/") {
body,
.gb-page-root,
.gb-reader-container {
font-family: 'SF Pro Display', 'Roboto', BlinkMacSystemFont, 'Merriweather', serif;
line-height: 1.75em;
color: #D1D1D1;
background-color: #222233;
}
@Zyst
Zyst / Melee Timed Practice Routine.md
Last active January 8, 2021 16:21
My Melee Timed Practice Routine, inspired by Leffen's Routine https://www.youtube.com/watch?v=dhZbPqqS5k0
  • Make sure to structure your practice around what you need to work on. You can cut segments shorter, or out completely if necessary to make more time.

  • Things we are missing:

    • January 2021
      • [[January 7th, 2021]]
        • Not super consistent on shorthop L-Cancels, specially while moving
        • Full jump aerials probably shouldn't be done hitting eggs, we end up mixing up too many short hops, which already have their own practice section
        • Pivot grabs
        • Movement is a bit sloppy
  • FD Chaingrab vs spacies is inconsistent still, grind that out

.Body-aside {
min-width: 300px;
}
.Practice-placeholder {
display: flex;
justify-content: center;
}
article.Article {