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// | |
// NSObject+BlockObservation.h | |
// Version 1.0 | |
// | |
// Andy Matuschak | |
// [email protected] | |
// Public domain because I love you. Let me know how you use it. | |
// | |
#import <Cocoa/Cocoa.h> |
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# Uncrustify 0.59 | |
# | |
# General options | |
# | |
# The type of line endings | |
newlines = auto # auto/lf/crlf/cr | |
# The original size of tabs in the input |
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// ---------------------------------------------------------- | |
// A short snippet for detecting versions of IE in JavaScript | |
// without resorting to user-agent sniffing | |
// ---------------------------------------------------------- | |
// If you're not in IE (or IE version is less than 5) then: | |
// ie === undefined | |
// If you're in IE (>=5) then you can determine which version: | |
// ie === 7; // IE7 | |
// Thus, to detect IE: | |
// if (ie) {} |
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/* | |
* System Versioning Preprocessor Macros | |
*/ | |
#define SYSTEM_VERSION_EQUAL_TO(v) ([[[UIDevice currentDevice] systemVersion] compare:v options:NSNumericSearch] == NSOrderedSame) | |
#define SYSTEM_VERSION_GREATER_THAN(v) ([[[UIDevice currentDevice] systemVersion] compare:v options:NSNumericSearch] == NSOrderedDescending) | |
#define SYSTEM_VERSION_GREATER_THAN_OR_EQUAL_TO(v) ([[[UIDevice currentDevice] systemVersion] compare:v options:NSNumericSearch] != NSOrderedAscending) | |
#define SYSTEM_VERSION_LESS_THAN(v) ([[[UIDevice currentDevice] systemVersion] compare:v options:NSNumericSearch] == NSOrderedAscending) | |
#define SYSTEM_VERSION_LESS_THAN_OR_EQUAL_TO(v) ([[[UIDevice currentDevice] systemVersion] compare:v options:NSNumericSearch] != NSOrderedDescending) |
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// | |
// NSObject+Blocks.h | |
// Filemator | |
// | |
// Created by Zachary Waldowski on 4/12/11. | |
// Copyright 2011 Dizzy Technology. All rights reserved. | |
// | |
@interface NSObject (Blocks) |
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// | |
// BaseViewController.m | |
// | |
// Created by Peter Boctor on 5/4/11. | |
// | |
// Copyright (c) 2011 Peter Boctor | |
// | |
// Permission is hereby granted, free of charge, to any person obtaining a copy | |
// of this software and associated documentation files (the "Software"), to deal | |
// in the Software without restriction, including without limitation the rights |
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var lines = { | |
B: 'Bakerloo', | |
C: 'Central', | |
D: 'District', | |
H: 'Hammersmith & Circle', | |
J: 'Jubilee', | |
M: 'Metropolitan', | |
N: 'Northern', | |
P: 'Piccadilly', |
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DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE | |
Version 2, December 2004 | |
Copyright (C) 2011 Mathieu 'p01' Henri - http://www.p01.org/releases/ | |
Everyone is permitted to copy and distribute verbatim or modified | |
copies of this license document, and changing it is allowed as long | |
as the name is changed. | |
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE |
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#import "NASpinSegue.h" | |
@implementation NASpinSegue | |
- (void)perform{ | |
UIViewController *sourceViewController = (UIViewController *)self.sourceViewController; | |
UIViewController *destinationViewController = (UIViewController *)self.destinationViewController; | |
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CALayer *myLayer = [CALayer layer]; | |
[myLayer setFrame:rect]; | |
[myLayer setBackgroundColor:[myColour CGColor]]; | |
[myLayer setCornerRadius:radius]; | |
UIGraphicsBeginImageContext([myLayer frame].size); | |
CGContextRef context = UIGraphicsGetCurrentContext(); |
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