This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Debugger entered--Lisp error: (error "In ‘Find Files’ source: ‘helm-find-files-get-candidates’ \n (user-error \"Not a Tramp file name: \\\"/copernicus:\\\"\")") | |
signal(error ("In ‘Find Files’ source: ‘helm-find-files-get-candidates’ \n (user-error \"Not a Tramp file name: \\\"/copernicus:\\\"\")")) | |
error("In `%s' source: `%s' %s %s" "Find Files" helm-find-files-get-candidates "\n" "(user-error \"Not a Tramp file name: \\\"/copernicus:\\\"\")") | |
#f(compiled-function (source candidate-fn candidate-proc &optional e) #<bytecode 0x410a42e9>)(((name . "Find Files") (resume lambda nil (helm-ff-setup-update-hook) (setq helm-ff-default-directory "/" helm-ff-last-expanded nil)) (header-name lambda (name) (concat name (substitute-command-keys helm-find-files-doc-header))) (init lambda nil (setq helm-ff-auto-update-flag helm-ff-auto-update-initial-value) (setq helm-ff--auto-update-state helm-ff-auto-update-flag) (helm-set-local-variable 'bookmark-make-record-function (function helm-ff-make-bookmark-record)) (require |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#include <Servo.h> | |
#include <ESP8266WiFi.h> | |
#include <PubSubClient.h> | |
const int servo_pin = D6; | |
const char* ssid = "<your WiFi SSID>"; | |
const char* password = "<your WiFi password>"; | |
const char* mqtt_server = "<your MQTT server name or IP>"; | |
const char* mqtt_client_name = "hue_bar_base_1"; | |
const char* mqtt_topic_pub = "lightbar/1/stat"; |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#include <Encoder.h> | |
#include <Bounce.h> | |
#include <Keyboard.h> | |
const int pinClk = 6; | |
const int pinDt = 7; | |
const int prevButton = 8; | |
const int nextButton = 9; | |
const int pinButton = 10; |
OlderNewer