- Install golang.
- Set env var
GOROOT = C:\Go
. - Set env var
GOPATH = C:\GoPath
. - Append
C:\Go\bin
to env varPATH
.
- Install gitbash.
- Install vscode.
- Install vscode extension Go (by lukehoban).
- Set
GOROOT
andGOPATH
in vscode user settings.
# train_grpo.py | |
# | |
# See https://github.com/willccbb/verifiers for ongoing developments | |
# | |
import re | |
import torch | |
from datasets import load_dataset, Dataset | |
from transformers import AutoTokenizer, AutoModelForCausalLM | |
from peft import LoraConfig | |
from trl import GRPOConfig, GRPOTrainer |
license: gpl-3.0 | |
height: 600 |
============================================================================================ | |
PICO-8 v0.1.8 | |
http://www.pico-8.com | |
(c) Copyright 2014-2016 Lexaloffle Games LLP | |
만든 이: Joseph White // [email protected] | |
옮긴 이: Dinir Nertan // [email protected] | |
PICO-8은 아래의 기술로 만들어졌습니다: | |
SDL2 http://www.libsdl.org |
본 문서는 기본 샤딩의 개념을 실습하고 학습하는 데에 목표를 두고 3대의 서버를 둔다는 가정하에 한대의 물리적인 서버에 샤딩을 구성하며 Sharding 의 Rule 이라고 볼 수 있는 Collectoin의 Shard Chunk 구성은 하지 않는다.
각 싸이트마다 데이터의 규칙을 살펴보고 Chunk 구성까지 하여야 하며 Autosharding 은 가급적 구성하지 않는 것으로 한다.
>Sharding이 되는 기본 데몬, 옵션에 따라 configsvr 또는 shardsvr로 나뉘게 된다.
Add preliminary API for registering hooks to run when Blaze intends to insert, move, or remove DOM elements. For example, you can use these hooks to animate nodes as they are inserted, moved, or removed. To use them, you can set the _uihooks property on a container DOM element. _uihooks is an object that can have any subset of the following three properties:
Note that when you set one of these functions on a container element, Blaze will not do the actual operation; it's your responsibility to actually insert, move, or remove the node (by calling $(node).remove(), for example).
https://github.com/meteor/meteor/blob/30fb11f1fa0227f1c0ec3eb30b7864ea3b2d210e/History.md
#include <stdio.h> | |
#import "libavcodec/avcodec.h" | |
#include "libavutil/channel_layout.h" | |
#include "libavutil/md5.h" | |
#include "libavutil/opt.h" | |
#include "libavutil/samplefmt.h" |
Router.map(function () { | |
this.route('index', { | |
controller: 'BasicController', | |
layoutTemplate: 'indexLayout', | |
path: '/', | |
waitOn: function () { | |
return Meteor.subscribe('Channels'); | |
} | |
}); |
// initialize as soon as the DOM is ready | |
Session.set('CordovaLoaded', false); | |
Meteor.startup(function() { | |
console.log('cordova loading'); | |
// delay loading of cordova until after DOM is ready | |
// determine WHICH cordova to load | |
var cordovajspath = '/cordova-2.6.0.js'; | |
if (navigator.userAgent.match(/(iPad|iPhone|iOS)/) != null) { | |
cordovajspath = '/cordova-2.6.0-ios.js'; | |
} else if (navigator.userAgent.match(/(Android)/) != null) { |