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| //You need to have text plugin | |
| //Define your module as this | |
| define("module_name", [ | |
| "text!../path/to/file.json" | |
| ], function(content){ | |
| return eval('('+ content +')'); | |
| }); | |
| //load it |
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| 1. Open Sublime in a HEX editor (the executable file) | |
| 2. Find 43 33 33 42 30 32 | |
| 3. Replace in the string above 33 42 with 32 42 | |
| 4. Save | |
| 5. Enter the license below: | |
| —–BEGIN LICENSE—– | |
| Patrick Carey | |
| Unlimited User License | |
| EA7E-18848 |
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| Backbone.serverSync = Backbone.sync; | |
| Backbone.pingUrl = '/Ping'; | |
| Backbone.localID = function() { | |
| var localID = (localStorage.localID ? parseInt(localStorage.localID) : 0); | |
| localID++; | |
| localStorage.localID = localID.toString() | |
| return -localID; | |
| } |
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| # xcode-build-bump.sh | |
| # @desc Auto-increment the build number every time the project is run. | |
| # @usage | |
| # 1. Select: your Target in Xcode | |
| # 2. Select: Build Phases Tab | |
| # 3. Select: Add Build Phase -> Add Run Script | |
| # 4. Paste code below in to new "Run Script" section | |
| # 5. Drag the "Run Script" below "Link Binaries With Libraries" | |
| # 6. Insure that your starting build number is set to a whole integer and not a float (e.g. 1, not 1.0) |
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| // | |
| // MRSimpleXMLRequestOperation.h | |
| // Marked | |
| // | |
| // Created by Zachary Waldowski on 10/22/11. | |
| // Copyright (c) 2011 Dizzy Technology. All rights reserved. | |
| // | |
| #import "AFHTTPRequestOperation.h" | |
| #import "SMXMLDocument.h" |
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