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@agrif
Last active August 17, 2024 17:14
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Area {
name: "Dun Morogh",
intro: Sound {
volume: 0.0,
items: [],
},
day: Soundscape {
ambience: Sound {
volume: 0.69,
items: [
"Sound\\Ambience\\ZoneAmbience\\ForestSnowDay.wav",
],
},
music: Sound {
volume: 0.7,
items: [
"Sound\\Music\\ZoneMusic\\Mountain\\DayMountain01.mp3",
"Sound\\Music\\ZoneMusic\\Mountain\\DayMountain02.mp3",
"Sound\\Music\\ZoneMusic\\Mountain\\DayMountain03.mp3",
"Sound\\Music\\ZoneMusic\\Mountain\\NightMountain03.mp3",
"Sound\\Music\\ZoneMusic\\Mountain\\NightMountain04.mp3",
],
},
},
night: Soundscape {
ambience: Sound {
volume: 0.69,
items: [
"Sound\\Ambience\\ZoneAmbience\\ForestSnowNight.wav",
],
},
music: Sound {
volume: 0.7,
items: [
"Sound\\Music\\ZoneMusic\\Mountain\\NightMountain01.mp3",
"Sound\\Music\\ZoneMusic\\Mountain\\DayMountain03.mp3",
"Sound\\Music\\ZoneMusic\\Mountain\\NightMountain03.mp3",
"Sound\\Music\\ZoneMusic\\Mountain\\DayMountain02.mp3",
"Sound\\Music\\ZoneMusic\\Mountain\\NightMountain02.mp3",
"Sound\\Music\\ZoneMusic\\Mountain\\DayMountain01.mp3",
"Sound\\Music\\ZoneMusic\\Mountain\\NightMountain04.mp3",
],
},
},
}
Area {
name: "Longshore",
intro: Sound {
volume: 0.0,
items: [],
},
day: Soundscape {
ambience: Sound {
volume: 0.0,
items: [],
},
music: Sound {
volume: 0.7,
items: [
"Sound\\Music\\ZoneMusic\\Plains\\NightPlains01.mp3",
"Sound\\Music\\ZoneMusic\\Plains\\DayPlains02.mp3",
"Sound\\Music\\ZoneMusic\\Plains\\NightPlains02.mp3",
"Sound\\Music\\ZoneMusic\\Plains\\DayPlains01.mp3",
],
},
},
night: Soundscape {
ambience: Sound {
volume: 0.0,
items: [],
},
music: Sound {
volume: 0.7,
items: [
"Sound\\Music\\ZoneMusic\\Plains\\NightPlains01.mp3",
"Sound\\Music\\ZoneMusic\\Plains\\DayPlains02.mp3",
"Sound\\Music\\ZoneMusic\\Plains\\NightPlains02.mp3",
"Sound\\Music\\ZoneMusic\\Plains\\DayPlains01.mp3",
],
},
},
}
Area {
name: "Badlands",
intro: Sound {
volume: 0.0,
items: [],
},
day: Soundscape {
ambience: Sound {
volume: 0.69,
items: [
"Sound\\Ambience\\ZoneAmbience\\CanyonDesertDay.wav",
],
},
music: Sound {
volume: 0.75,
items: [
"Sound\\Music\\ZoneMusic\\BarrenDry\\NightBarrenDry01.mp3",
"Sound\\Music\\ZoneMusic\\BarrenDry\\NightBarrenDry02.mp3",
"Sound\\Music\\ZoneMusic\\BarrenDry\\DayBarrenDry02.mp3",
"Sound\\Music\\ZoneMusic\\BarrenDry\\DayBarrenDry03.mp3",
"Sound\\Music\\ZoneMusic\\BarrenDry\\NightBarrenDry03.mp3",
"Sound\\Music\\ZoneMusic\\BarrenDry\\DayBarrenDry01.mp3",
],
},
},
night: Soundscape {
ambience: Sound {
volume: 0.69,
items: [
"Sound\\Ambience\\ZoneAmbience\\CanyonDesertNight.wav",
],
},
music: Sound {
volume: 0.75,
items: [
"Sound\\Music\\ZoneMusic\\BarrenDry\\NightBarrenDry01.mp3",
"Sound\\Music\\ZoneMusic\\BarrenDry\\NightBarrenDry02.mp3",
"Sound\\Music\\ZoneMusic\\BarrenDry\\DayBarrenDry02.mp3",
"Sound\\Music\\ZoneMusic\\BarrenDry\\DayBarrenDry03.mp3",
"Sound\\Music\\ZoneMusic\\BarrenDry\\NightBarrenDry03.mp3",
"Sound\\Music\\ZoneMusic\\BarrenDry\\DayBarrenDry01.mp3",
],
},
},
}
Area {
name: "Blasted Lands",
intro: Sound {
volume: 0.0,
items: [],
},
day: Soundscape {
ambience: Sound {
volume: 1.0,
items: [
"Sound\\Ambience\\ZoneAmbience\\DarkPortal.wav",
],
},
music: Sound {
volume: 0.75,
items: [
"Sound\\Music\\ZoneMusic\\BarrenDry\\NightBarrenDry01.mp3",
"Sound\\Music\\ZoneMusic\\BarrenDry\\NightBarrenDry02.mp3",
"Sound\\Music\\ZoneMusic\\BarrenDry\\DayBarrenDry02.mp3",
"Sound\\Music\\ZoneMusic\\BarrenDry\\DayBarrenDry03.mp3",
"Sound\\Music\\ZoneMusic\\BarrenDry\\NightBarrenDry03.mp3",
"Sound\\Music\\ZoneMusic\\BarrenDry\\DayBarrenDry01.mp3",
],
},
},
night: Soundscape {
ambience: Sound {
volume: 1.0,
items: [
"Sound\\Ambience\\ZoneAmbience\\DarkPortal.wav",
],
},
music: Sound {
volume: 0.75,
items: [
"Sound\\Music\\ZoneMusic\\BarrenDry\\NightBarrenDry01.mp3",
"Sound\\Music\\ZoneMusic\\BarrenDry\\NightBarrenDry02.mp3",
"Sound\\Music\\ZoneMusic\\BarrenDry\\DayBarrenDry02.mp3",
"Sound\\Music\\ZoneMusic\\BarrenDry\\DayBarrenDry03.mp3",
"Sound\\Music\\ZoneMusic\\BarrenDry\\NightBarrenDry03.mp3",
"Sound\\Music\\ZoneMusic\\BarrenDry\\DayBarrenDry01.mp3",
],
},
},
}
Area {
name: "Blackwater Cove",
intro: Sound {
volume: 0.0,
items: [],
},
day: Soundscape {
ambience: Sound {
volume: 0.0,
items: [],
},
music: Sound {
volume: 0.6,
items: [
"Sound\\Music\\ZoneMusic\\Jungle\\DayJungle01.mp3",
"Sound\\Music\\ZoneMusic\\Jungle\\DayJungle02.mp3",
"Sound\\Music\\ZoneMusic\\Jungle\\DayJungle03.mp3",
"Sound\\Music\\ZoneMusic\\Jungle\\NightJungle01.mp3",
"Sound\\Music\\ZoneMusic\\Jungle\\NightJungle02.mp3",
"Sound\\Music\\ZoneMusic\\Jungle\\NightJungle03.mp3",
],
},
},
night: Soundscape {
ambience: Sound {
volume: 0.0,
items: [],
},
music: Sound {
volume: 0.6,
items: [
"Sound\\Music\\ZoneMusic\\Jungle\\DayJungle01.mp3",
"Sound\\Music\\ZoneMusic\\Jungle\\DayJungle02.mp3",
"Sound\\Music\\ZoneMusic\\Jungle\\DayJungle03.mp3",
"Sound\\Music\\ZoneMusic\\Jungle\\NightJungle01.mp3",
"Sound\\Music\\ZoneMusic\\Jungle\\NightJungle02.mp3",
"Sound\\Music\\ZoneMusic\\Jungle\\NightJungle03.mp3",
],
},
},
}
Area {
name: "Swamp of Sorrows",
intro: Sound {
volume: 0.0,
items: [],
},
day: Soundscape {
ambience: Sound {
volume: 0.69,
items: [
"Sound\\Ambience\\ZoneAmbience\\MarshDay.wav",
],
},
music: Sound {
volume: 0.79,
items: [
"Sound\\Music\\ZoneMusic\\SoggyPlace\\soggyplace-zone1.mp3",
"Sound\\Music\\ZoneMusic\\SoggyPlace\\soggyplace-zone3.mp3",
"Sound\\Music\\ZoneMusic\\SoggyPlace\\soggyplace-zone4.mp3",
],
},
},
night: Soundscape {
ambience: Sound {
volume: 0.69,
items: [
"Sound\\Ambience\\ZoneAmbience\\MarshNight.wav",
],
},
music: Sound {
volume: 0.79,
items: [
"Sound\\Music\\ZoneMusic\\SoggyPlace\\soggyplace-zone1.mp3",
"Sound\\Music\\ZoneMusic\\SoggyPlace\\soggyplace-zone3.mp3",
"Sound\\Music\\ZoneMusic\\SoggyPlace\\soggyplace-zone4.mp3",
],
},
},
}
Area {
name: "Northshire Valley",
intro: Sound {
volume: 0.0,
items: [],
},
day: Soundscape {
ambience: Sound {
volume: 0.69,
items: [
"Sound\\Ambience\\ZoneAmbience\\ForestNormalDay.wav",
],
},
music: Sound {
volume: 0.4,
items: [
"Sound\\Music\\ZoneMusic\\Forest\\DayForest01.mp3",
"Sound\\Music\\ZoneMusic\\Forest\\DayForest02.mp3",
"Sound\\Music\\ZoneMusic\\Forest\\DayForest03.mp3",
],
},
},
night: Soundscape {
ambience: Sound {
volume: 0.69,
items: [
"Sound\\Ambience\\ZoneAmbience\\ForestNormalNight.wav",
],
},
music: Sound {
volume: 0.4,
items: [
"Sound\\Music\\ZoneMusic\\Forest\\DayForest01.mp3",
"Sound\\Music\\ZoneMusic\\Forest\\DayForest02.mp3",
"Sound\\Music\\ZoneMusic\\Forest\\DayForest03.mp3",
],
},
},
}
Area {
name: "Duskwood",
intro: Sound {
volume: 0.0,
items: [],
},
day: Soundscape {
ambience: Sound {
volume: 0.69,
items: [
"Sound\\Ambience\\ZoneAmbience\\ForestScaryDay.wav",
],
},
music: Sound {
volume: 0.7,
items: [
"Sound\\Music\\ZoneMusic\\EvilForest\\DayEvilForest01.mp3",
"Sound\\Music\\ZoneMusic\\EvilForest\\DayEvilForest03.mp3",
"Sound\\Music\\ZoneMusic\\EvilForest\\NightEvilForest01.mp3",
"Sound\\Music\\ZoneMusic\\EvilForest\\DayEvilForest02.mp3",
"Sound\\Music\\ZoneMusic\\EvilForest\\NightEvilForest02.mp3",
"Sound\\Music\\ZoneMusic\\EvilForest\\NightEvilForest03.mp3",
],
},
},
night: Soundscape {
ambience: Sound {
volume: 0.69,
items: [
"Sound\\Ambience\\ZoneAmbience\\ForestScaryNight.wav",
],
},
music: Sound {
volume: 0.7,
items: [
"Sound\\Music\\ZoneMusic\\EvilForest\\NightEvilForest01.mp3",
"Sound\\Music\\ZoneMusic\\EvilForest\\NightEvilForest02.mp3",
"Sound\\Music\\ZoneMusic\\EvilForest\\NightEvilForest03.mp3",
],
},
},
}
Area {
name: "Wetlands",
intro: Sound {
volume: 0.0,
items: [],
},
day: Soundscape {
ambience: Sound {
volume: 0.69,
items: [
"Sound\\Ambience\\ZoneAmbience\\WetlandsDay.wav",
],
},
music: Sound {
volume: 0.69,
items: [
"Sound\\Music\\ZoneMusic\\SoggyPlace\\soggyplace-zone2.mp3",
"Sound\\Music\\ZoneMusic\\SoggyPlace\\soggyplace-zone5.mp3",
],
},
},
night: Soundscape {
ambience: Sound {
volume: 0.69,
items: [
"Sound\\Ambience\\ZoneAmbience\\WetlandsNight.wav",
],
},
music: Sound {
volume: 0.79,
items: [
"Sound\\Music\\ZoneMusic\\SoggyPlace\\soggyplace-zone1.mp3",
"Sound\\Music\\ZoneMusic\\SoggyPlace\\soggyplace-zone3.mp3",
"Sound\\Music\\ZoneMusic\\SoggyPlace\\soggyplace-zone4.mp3",
],
},
},
}
Area {
name: "Elwynn Forest",
intro: Sound {
volume: 0.0,
items: [],
},
day: Soundscape {
ambience: Sound {
volume: 0.69,
items: [
"Sound\\Ambience\\ZoneAmbience\\ForestNormalDay.wav",
],
},
music: Sound {
volume: 0.4,
items: [
"Sound\\Music\\ZoneMusic\\Forest\\DayForest01.mp3",
"Sound\\Music\\ZoneMusic\\Forest\\DayForest02.mp3",
"Sound\\Music\\ZoneMusic\\Forest\\DayForest03.mp3",
],
},
},
night: Soundscape {
ambience: Sound {
volume: 0.69,
items: [
"Sound\\Ambience\\ZoneAmbience\\ForestNormalNight.wav",
],
},
music: Sound {
volume: 0.4,
items: [
"Sound\\Music\\ZoneMusic\\Forest\\DayForest01.mp3",
"Sound\\Music\\ZoneMusic\\Forest\\DayForest02.mp3",
"Sound\\Music\\ZoneMusic\\Forest\\DayForest03.mp3",
],
},
},
}
Area {
name: "The World Tree",
intro: Sound {
volume: 0.0,
items: [],
},
day: Soundscape {
ambience: Sound {
volume: 0.69,
items: [
"Sound\\Ambience\\WMOAmbience\\DarnassusDay.wav",
],
},
music: Sound {
volume: 0.6,
items: [
"Sound\\Music\\ZoneMusic\\EnchantedForest\\EnchantedForest05.mp3",
"Sound\\Music\\ZoneMusic\\EnchantedForest\\EnchantedForest01.mp3",
"Sound\\Music\\ZoneMusic\\EnchantedForest\\EnchantedForest04.mp3",
"Sound\\Music\\ZoneMusic\\EnchantedForest\\EnchantedForest02.mp3",
"Sound\\Music\\ZoneMusic\\EnchantedForest\\EnchantedForest03.mp3",
],
},
},
night: Soundscape {
ambience: Sound {
volume: 0.69,
items: [
"Sound\\Ambience\\WMOAmbience\\DarnassusNight.wav",
],
},
music: Sound {
volume: 0.6,
items: [
"Sound\\Music\\ZoneMusic\\EnchantedForest\\EnchantedForest05.mp3",
"Sound\\Music\\ZoneMusic\\EnchantedForest\\EnchantedForest01.mp3",
"Sound\\Music\\ZoneMusic\\EnchantedForest\\EnchantedForest04.mp3",
"Sound\\Music\\ZoneMusic\\EnchantedForest\\EnchantedForest02.mp3",
"Sound\\Music\\ZoneMusic\\EnchantedForest\\EnchantedForest03.mp3",
],
},
},
}
Area {
name: "Durotar",
intro: Sound {
volume: 0.0,
items: [],
},
day: Soundscape {
ambience: Sound {
volume: 0.69,
items: [
"Sound\\Ambience\\ZoneAmbience\\CanyonDesertDay.wav",
],
},
music: Sound {
volume: 0.7,
items: [
"Sound\\Music\\ZoneMusic\\Plains\\NightPlains01.mp3",
"Sound\\Music\\ZoneMusic\\Plains\\DayPlains02.mp3",
"Sound\\Music\\ZoneMusic\\Plains\\NightPlains02.mp3",
"Sound\\Music\\ZoneMusic\\Plains\\DayPlains01.mp3",
],
},
},
night: Soundscape {
ambience: Sound {
volume: 0.69,
items: [
"Sound\\Ambience\\ZoneAmbience\\CanyonDesertNight.wav",
],
},
music: Sound {
volume: 0.7,
items: [
"Sound\\Music\\ZoneMusic\\Plains\\NightPlains01.mp3",
"Sound\\Music\\ZoneMusic\\Plains\\DayPlains02.mp3",
"Sound\\Music\\ZoneMusic\\Plains\\NightPlains02.mp3",
"Sound\\Music\\ZoneMusic\\Plains\\DayPlains01.mp3",
],
},
},
}
Area {
name: "Dustwallow Marsh",
intro: Sound {
volume: 0.0,
items: [],
},
day: Soundscape {
ambience: Sound {
volume: 0.69,
items: [
"Sound\\Ambience\\ZoneAmbience\\MarshDay.wav",
],
},
music: Sound {
volume: 0.69,
items: [
"Sound\\Music\\ZoneMusic\\SoggyPlace\\soggyplace-zone2.mp3",
"Sound\\Music\\ZoneMusic\\SoggyPlace\\soggyplace-zone5.mp3",
],
},
},
night: Soundscape {
ambience: Sound {
volume: 0.69,
items: [
"Sound\\Ambience\\ZoneAmbience\\MarshNight.wav",
],
},
music: Sound {
volume: 0.79,
items: [
"Sound\\Music\\ZoneMusic\\SoggyPlace\\soggyplace-zone1.mp3",
"Sound\\Music\\ZoneMusic\\SoggyPlace\\soggyplace-zone3.mp3",
"Sound\\Music\\ZoneMusic\\SoggyPlace\\soggyplace-zone4.mp3",
],
},
},
}
Area {
name: "Azshara",
intro: Sound {
volume: 0.0,
items: [],
},
day: Soundscape {
ambience: Sound {
volume: 0.69,
items: [
"Sound\\Ambience\\ZoneAmbience\\ForestHighDay.wav",
],
},
music: Sound {
volume: 0.89,
items: [
"Sound\\Music\\ZoneMusic\\CursedLand\\CursedLand04.mp3",
"Sound\\Music\\ZoneMusic\\CursedLand\\CursedLand05.mp3",
"Sound\\Music\\ZoneMusic\\CursedLand\\CursedLand06.mp3",
],
},
},
night: Soundscape {
ambience: Sound {
volume: 0.69,
items: [
"Sound\\Ambience\\ZoneAmbience\\ForestHighNight.wav",
],
},
music: Sound {
volume: 0.89,
items: [
"Sound\\Music\\ZoneMusic\\CursedLand\\CursedLand04.mp3",
"Sound\\Music\\ZoneMusic\\CursedLand\\CursedLand05.mp3",
"Sound\\Music\\ZoneMusic\\CursedLand\\CursedLand06.mp3",
],
},
},
}
Area {
name: "The Barrens",
intro: Sound {
volume: 0.0,
items: [],
},
day: Soundscape {
ambience: Sound {
volume: 0.69,
items: [
"Sound\\Ambience\\ZoneAmbience\\PlainsDesertDay.wav",
],
},
music: Sound {
volume: 0.75,
items: [
"Sound\\Music\\ZoneMusic\\BarrenDry\\NightBarrenDry01.mp3",
"Sound\\Music\\ZoneMusic\\BarrenDry\\NightBarrenDry02.mp3",
"Sound\\Music\\ZoneMusic\\BarrenDry\\DayBarrenDry02.mp3",
"Sound\\Music\\ZoneMusic\\BarrenDry\\DayBarrenDry03.mp3",
"Sound\\Music\\ZoneMusic\\BarrenDry\\NightBarrenDry03.mp3",
"Sound\\Music\\ZoneMusic\\BarrenDry\\DayBarrenDry01.mp3",
],
},
},
night: Soundscape {
ambience: Sound {
volume: 0.69,
items: [
"Sound\\Ambience\\ZoneAmbience\\PlainsDesertNight.wav",
],
},
music: Sound {
volume: 0.75,
items: [
"Sound\\Music\\ZoneMusic\\BarrenDry\\NightBarrenDry01.mp3",
"Sound\\Music\\ZoneMusic\\BarrenDry\\NightBarrenDry02.mp3",
"Sound\\Music\\ZoneMusic\\BarrenDry\\DayBarrenDry02.mp3",
"Sound\\Music\\ZoneMusic\\BarrenDry\\DayBarrenDry03.mp3",
"Sound\\Music\\ZoneMusic\\BarrenDry\\NightBarrenDry03.mp3",
"Sound\\Music\\ZoneMusic\\BarrenDry\\DayBarrenDry01.mp3",
],
},
},
}
Area {
name: "Crystal Lake",
intro: Sound {
volume: 0.0,
items: [],
},
day: Soundscape {
ambience: Sound {
volume: 0.69,
items: [
"Sound\\Ambience\\ZoneAmbience\\ForestNormalDay.wav",
],
},
music: Sound {
volume: 0.4,
items: [
"Sound\\Music\\ZoneMusic\\Forest\\DayForest01.mp3",
"Sound\\Music\\ZoneMusic\\Forest\\DayForest02.mp3",
"Sound\\Music\\ZoneMusic\\Forest\\DayForest03.mp3",
],
},
},
night: Soundscape {
ambience: Sound {
volume: 0.69,
items: [
"Sound\\Ambience\\ZoneAmbience\\ForestNormalNight.wav",
],
},
music: Sound {
volume: 0.4,
items: [
"Sound\\Music\\ZoneMusic\\Forest\\DayForest01.mp3",
"Sound\\Music\\ZoneMusic\\Forest\\DayForest02.mp3",
"Sound\\Music\\ZoneMusic\\Forest\\DayForest03.mp3",
],
},
},
}
Area {
name: "Zul'Gurub",
intro: Sound {
volume: 0.0,
items: [],
},
day: Soundscape {
ambience: Sound {
volume: 0.69,
items: [
"Sound\\Ambience\\ZoneAmbience\\JungleDay.wav",
],
},
music: Sound {
volume: 0.6,
items: [
"Sound\\Music\\ZoneMusic\\Jungle\\DayJungle01.mp3",
"Sound\\Music\\ZoneMusic\\Jungle\\DayJungle02.mp3",
"Sound\\Music\\ZoneMusic\\Jungle\\DayJungle03.mp3",
"Sound\\Music\\ZoneMusic\\Jungle\\NightJungle01.mp3",
"Sound\\Music\\ZoneMusic\\Jungle\\NightJungle02.mp3",
"Sound\\Music\\ZoneMusic\\Jungle\\NightJungle03.mp3",
],
},
},
night: Soundscape {
ambience: Sound {
volume: 0.69,
items: [
"Sound\\Ambience\\ZoneAmbience\\JungleNight.wav",
],
},
music: Sound {
volume: 0.6,
items: [
"Sound\\Music\\ZoneMusic\\Jungle\\DayJungle01.mp3",
"Sound\\Music\\ZoneMusic\\Jungle\\DayJungle02.mp3",
"Sound\\Music\\ZoneMusic\\Jungle\\DayJungle03.mp3",
"Sound\\Music\\ZoneMusic\\Jungle\\NightJungle01.mp3",
"Sound\\Music\\ZoneMusic\\Jungle\\NightJungle02.mp3",
"Sound\\Music\\ZoneMusic\\Jungle\\NightJungle03.mp3",
],
},
},
}
Area {
name: "Moonbrook",
intro: Sound {
volume: 0.0,
items: [],
},
day: Soundscape {
ambience: Sound {
volume: 0.0,
items: [],
},
music: Sound {
volume: 0.7,
items: [
"Sound\\Music\\ZoneMusic\\Plains\\NightPlains01.mp3",
"Sound\\Music\\ZoneMusic\\Plains\\DayPlains02.mp3",
"Sound\\Music\\ZoneMusic\\Plains\\NightPlains02.mp3",
"Sound\\Music\\ZoneMusic\\Plains\\DayPlains01.mp3",
],
},
},
night: Soundscape {
ambience: Sound {
volume: 0.0,
items: [],
},
music: Sound {
volume: 0.7,
items: [
"Sound\\Music\\ZoneMusic\\Plains\\NightPlains01.mp3",
"Sound\\Music\\ZoneMusic\\Plains\\DayPlains02.mp3",
"Sound\\Music\\ZoneMusic\\Plains\\NightPlains02.mp3",
"Sound\\Music\\ZoneMusic\\Plains\\DayPlains01.mp3",
],
},
},
}
Area {
name: "Kul Tiras",
intro: Sound {
volume: 0.0,
items: [],
},
day: Soundscape {
ambience: Sound {
volume: 0.0,
items: [],
},
music: Sound {
volume: 0.7,
items: [
"Sound\\Music\\ZoneMusic\\Mountain\\DayMountain01.mp3",
"Sound\\Music\\ZoneMusic\\Mountain\\DayMountain02.mp3",
"Sound\\Music\\ZoneMusic\\Mountain\\DayMountain03.mp3",
"Sound\\Music\\ZoneMusic\\Mountain\\NightMountain03.mp3",
"Sound\\Music\\ZoneMusic\\Mountain\\NightMountain04.mp3",
],
},
},
night: Soundscape {
ambience: Sound {
volume: 0.0,
items: [],
},
music: Sound {
volume: 0.7,
items: [
"Sound\\Music\\ZoneMusic\\Mountain\\NightMountain01.mp3",
"Sound\\Music\\ZoneMusic\\Mountain\\DayMountain03.mp3",
"Sound\\Music\\ZoneMusic\\Mountain\\NightMountain03.mp3",
"Sound\\Music\\ZoneMusic\\Mountain\\DayMountain02.mp3",
"Sound\\Music\\ZoneMusic\\Mountain\\NightMountain02.mp3",
"Sound\\Music\\ZoneMusic\\Mountain\\DayMountain01.mp3",
"Sound\\Music\\ZoneMusic\\Mountain\\NightMountain04.mp3",
],
},
},
}
Area {
name: "Programmer Isle",
intro: Sound {
volume: 0.0,
items: [],
},
day: Soundscape {
ambience: Sound {
volume: 0.69,
items: [
"Sound\\Ambience\\ZoneAmbience\\PlainsDesertDay.wav",
],
},
music: Sound {
volume: 0.7,
items: [
"Sound\\Music\\ZoneMusic\\EvilForest\\DayEvilForest01.mp3",
"Sound\\Music\\ZoneMusic\\EvilForest\\DayEvilForest03.mp3",
"Sound\\Music\\ZoneMusic\\EvilForest\\NightEvilForest01.mp3",
"Sound\\Music\\ZoneMusic\\EvilForest\\DayEvilForest02.mp3",
"Sound\\Music\\ZoneMusic\\EvilForest\\NightEvilForest02.mp3",
"Sound\\Music\\ZoneMusic\\EvilForest\\NightEvilForest03.mp3",
],
},
},
night: Soundscape {
ambience: Sound {
volume: 0.69,
items: [
"Sound\\Ambience\\ZoneAmbience\\PlainsDesertNight.wav",
],
},
music: Sound {
volume: 0.7,
items: [
"Sound\\Music\\ZoneMusic\\EvilForest\\NightEvilForest01.mp3",
"Sound\\Music\\ZoneMusic\\EvilForest\\NightEvilForest02.mp3",
"Sound\\Music\\ZoneMusic\\EvilForest\\NightEvilForest03.mp3",
],
},
},
}
Area {
name: "Northshire Abbey",
intro: Sound {
volume: 0.0,
items: [],
},
day: Soundscape {
ambience: Sound {
volume: 0.69,
items: [
"Sound\\Ambience\\ZoneAmbience\\ForestNormalDay.wav",
],
},
music: Sound {
volume: 0.4,
items: [
"Sound\\Music\\ZoneMusic\\Forest\\DayForest01.mp3",
"Sound\\Music\\ZoneMusic\\Forest\\DayForest02.mp3",
"Sound\\Music\\ZoneMusic\\Forest\\DayForest03.mp3",
],
},
},
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