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from django.contrib.auth.views import logout | |
from django.contrib.auth import login | |
from django.shortcuts import render, redirect | |
from django.views.generic.base import View | |
from django.contrib.auth.forms import AuthenticationForm | |
class LoginFormView(View): | |
form_class = AuthenticationForm | |
template_name = 'login.html' |
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#!/bin/bash | |
NAME="imageserve" # Name of the application | |
VIRTUAL_ENV=srv_env | |
DJANGODIR=/data7/srv/webapps/imageserve2 # Django project directory | |
SOCKFILE=/tmp/imageserve.sock # we will communicte using this unix socket | |
USER=www-data # the user to run as | |
GROUP=www-data # the group to run as | |
NUM_WORKERS=3 # how many worker processes should Gunicorn spawn | |
DJANGO_SETTINGS_MODULE=imageserve.settings # which settings file should Django use |
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<mei:measure n="6" xml:id="d6959e2018" width="278"> | |
<mei:staff n="1"> | |
<mei:layer n="1"> | |
<mei:note xml:id="d6959e2020" pname="d" oct="4" dur="2" dur.ges="512" stem.dir="up" instr="P1-I1"></mei:note> | |
<mei:note xml:id="d6959e2042" pname="d" oct="4" dur="2" dur.ges="512" stem.dir="up" instr="P1-I1"></mei:note> | |
<mei:note xml:id="d6959e2064" pname="a" oct="4" dur="4" dur.ges="256" stem.dir="up" instr="P1-I1"></mei:note> | |
<mei:note xml:id="d6959e2087" pname="g" oct="4" dur="4" dur.ges="256" stem.dir="up" instr="P1-I1"></mei:note> | |
<mei:note xml:id="d6959e2104" pname="a" oct="4" dur="4" dur.ges="256" stem.dir="up" instr="P1-I1"></mei:note> | |
<mei:note xml:id="d6959e2121" pname="b" oct="4" dur="4" dur.ges="256" stem.dir="down" instr="P1-I1"></mei:note> | |
</mei:layer> |
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Usage: | |
"kdu_compress ... | |
-i <file 1>[*<copies>@<size>],... {see also `-fprec' & `-icrop'} | |
One or more input files. If multiple files are provided, they must be | |
separated by commas. Any spaces will be treated as part of the file | |
name. If any filename contains the optional "*<copies>@<size>" suffix, | |
that file actually contributes <copies> inputs, where the k'th copy | |
starts (k-1)*<size> bytes into the file; this is most useful for raw | |
files, allowing a single raw file to contribute multiple image | |
components. |
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from rest_framework import mixins | |
from rest_framework.generics import SingleObjectAPIView | |
from yourapp.mixins import PartialUpdateModelMixin | |
class RetrievePartialUpdateDestroyAPIView(PartialUpdateModelMixin, | |
mixins.RetrieveModelMixin, | |
mixins.UpdateModelMixin, | |
mixins.DestroyModelMixin, | |
SingleObjectAPIView): |
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I'm posting this here because I had a maddening search for information about why this error occurs when trying to do certain tasks in a Boost Python binding to a C++ object: | |
TypeError: No to_python (by-value) converter found for C++ type: Element* | |
This was when trying to iterate over a vector, defined as: | |
typedef std::vector<Element*> ElementList; | |
It turns out that in your `class_<>` definitions you have to be pretty specific. I already had: |
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function doSomethingWhenClicked() { | |
jQuery.ajax(<parameters>, | |
success: successFunction(params), | |
) | |
} | |
function successFunction(params) { | |
...update your div... | |
} |
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bool MeiElement::hasChild(MeiElement *child) { | |
for (vector<MeiElement*>::iterator iter = _children.begin(); iter != _children.end(); ++iter) { | |
if((&child) == &(*iter)) { | |
return true; | |
} | |
} | |
return false; | |
} |
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export MEI_LOCATION="~/Documents/code/svn/mei/tags/MEI_release_2011-05/schemata/mei-2011-05-source.xml" | |
export TEI_STYLESHEETS="/usr/local/share/xml/tei/stylesheet" | |
===== /usr/local/bin/mei ===== | |
#!/usr/bin/env sh | |
/usr/local/bin/roma --localsource=$MEI_LOCATION --xsl=$TEI_STYLESHEETS $* | |
============================== | |
Usage: | |
mei modification-file.xml --options |
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diff --git a/gamera/gui/classifier_display.py b/gamera/gui/classifier_display.py | |
index e483570..89c83c6 100644 | |
--- a/gamera/gui/classifier_display.py | |
+++ b/gamera/gui/classifier_display.py | |
@@ -164,8 +164,8 @@ class ExtendedMultiImageWindow(MultiImageWindow): | |
font.SetWeight(wx.BOLD) | |
self.titlebar_text.SetFont(font) | |
if wx.Platform != '__WXGTK__': | |
- self.titlebar_text.SetForegroundColour(wx.Color(255,255,255)) | |
- self.titlebar_text.SetBackgroundColour(wx.Color(128,128,128)) |