One Paragraph of project description goes here
These instructions will get you a copy of the project up and running on your local machine for development and testing purposes. See deployment for notes on how to deploy the project on a live system.
Create a new repository, or reuse an existing one.
Generate a new SSH key:
ssh-keygen -t rsa -C "[email protected]"
Copy the contents of the file ~/.ssh/id_rsa.pub
to your SSH keys in your GitHub account settings (https://github.com/settings/keys).
Test SSH key:
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* Copyright (c) 2009, 2017, Oracle and/or its affiliates. All rights reserved. | |
* ORACLE PROPRIETARY/CONFIDENTIAL. Use is subject to license terms. | |
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People
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😃 :smiley: |
:relaxed: |
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😍 :heart_eyes: |
😘 :kissing_heart: |
😚 :kissing_closed_eyes: |
😳 :flushed: |
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😜 :stuck_out_tongue_winking_eye: |
😝 :stuck_out_tongue_closed_eyes: |
😀 :grinning: |
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😙 :kissing_smiling_eyes: |
😛 :stuck_out_tongue: |
This text now lives at https://github.com/MarcDiethelm/contributing/blob/master/README.md. I turned it into a Github repo so you can, you know, contribute to it by making pull requests.
If you want to contribute to a project and make it better, your help is very welcome. Contributing is also a great way to learn more about social coding on Github, new technologies and and their ecosystems and how to make constructive, helpful bug reports, feature requests and the noblest of all contributions: a good, clean pull request.
import javafx.application.Application; | |
import javafx.beans.value.ChangeListener; | |
import javafx.beans.value.ObservableValue; | |
import javafx.geometry.Pos; | |
import javafx.scene.*; | |
import javafx.scene.control.*; | |
import javafx.scene.image.Image; | |
import javafx.scene.image.ImageView; | |
import javafx.scene.layout.HBox; | |
import javafx.scene.layout.HBoxBuilder; |
import java.util.List; | |
import java.util.regex.Pattern; | |
import javafx.application.*; | |
import javafx.collections.FXCollections; | |
import javafx.event.*; | |
import javafx.scene.*; | |
import javafx.scene.control.*; | |
import javafx.scene.effect.*; | |
import javafx.scene.image.*; | |
import javafx.scene.web.HTMLEditor; |