This gist shows how to create a GIF screencast using only free OS X tools: QuickTime, ffmpeg, and gifsicle.
To capture the video (filesize: 19MB), using the free "QuickTime Player" application:
#!/usr/bin/env node | |
var argv = require('optimist') | |
.usage('Usage: --key=[consumer key] -secret=[consumer secret]') | |
.demand(['key', 'secret']) | |
.argv | |
; | |
var OAuth = require('oauth').OAuth; | |
var Step = require('step'); |
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE | |
Version 2, December 2004 | |
Copyright (C) 2011 Jed Schmidt <http://jed.is> | |
Everyone is permitted to copy and distribute verbatim or modified | |
copies of this license document, and changing it is allowed as long | |
as the name is changed. | |
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE |
/** | |
* Converts an RGB color value to HSL. Conversion formula | |
* adapted from http://en.wikipedia.org/wiki/HSL_color_space. | |
* Assumes r, g, and b are contained in the set [0, 255] and | |
* returns h, s, and l in the set [0, 1]. | |
* | |
* @param Number r The red color value | |
* @param Number g The green color value | |
* @param Number b The blue color value | |
* @return Array The HSL representation |
When hosting our web applications, we often have one public IP
address (i.e., an IP address visible to the outside world)
using which we want to host multiple web apps. For example, one
may wants to host three different web apps respectively for
example1.com
, example2.com
, and example1.com/images
on
the same machine using a single IP address.
How can we do that? Well, the good news is Internet browsers
using UnityEngine; | |
using System.Collections; | |
using System.Collections.Generic; | |
namespace WWWKit | |
{ | |
/// <summary> | |
/// A handy class to use WWW class and WWWForm class. | |
/// | |
/// Features: |
# IE is still braindead so still use favicon.ico | |
convert -resize x16 -gravity center -crop 16x16+0+0 -flatten -colors 256 input.png output-16x16.ico | |
convert -resize x32 -gravity center -crop 32x32+0+0 -flatten -colors 256 input.png output-32x32.ico | |
convert output-16x16.ico output-32x32.ico favicon.ico | |
# Then, HTML needs to specify size="XxY" as largest size due to browser bugs | |
<link rel="shortcut icon" href="/favicon.ico" sizes="32x32"> |
// Developed by Tom Kail at Inkle | |
// Released under the MIT Licence as held at https://opensource.org/licenses/MIT | |
// Must be placed within a folder named "Editor" | |
using System; | |
using System.Collections.Generic; | |
using System.IO; | |
using UnityEditor; | |
using UnityEngine; |